Neller's Recent Forum Activity

  • this might do what you need - https://www.scirra.com/tutorials/346/on ... -php-mysql

  • Add an instance variable to your boss named 'canFire' or something, check this is true when going to spawn a bullet, and when he does spawn a bullet set this to false so he wont spawn another straight away.

    Then after the bullet is destroyed set the bosses 'canFire' variable back to true, not sure if this would do what you wanted.

    Other way you could set the variable back to 'true' every 1 second or something.

    Hope this helps

  • nice one

  • Yeah I thought it seemed too simple

    I see what you mean now, off the top of my head if the walls and player was both set to solids, and the player also had the 'bullet' behaviour on him (setting the bullets angle and speed based on the direction pressed) , then an event for when he hits a solid, set his speed to 0

    To fix an issue where he might not move due to being right next to a wall, you could always add an event to check when his bullet speed is 0 (ie stopped) , move him more central in the tile / empty square hes in, only needs to be by a pixel or 2 so wouldnt be noticed.

  • I have not used contstruct2 with Facebook yet but have developed apps for facebook in the past, but that sounds like its saying the URL you are hosting your game on doesn't match the ones you have entered into your facebook setup app page.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi, not sure if im missing something but would this work? - requires no code as such other than the built in behaviours.

  • Hi, I have not tested this just quickly threw it together but it should cover what u need I think.

    I have just tried to cover each scenario and added a comment on them, just delete whichever ones u dont want to apply

  • great work!, the only problem I have is everytime I view / test these games it makes me want to make similar ones , always wanted to make a final fantasy 7 / turn based combat.

    Nice going

  • frn2000 nah not yet I would assume this would be pretty low on there list, I would rather keep seeing more cool features :p

  • wow awsome, like others said it doesnt even look 2d, nice work and great animations.

  • Have you had a look through the Tutorials? there are some on most things, this might be of great help to you

    https://www.scirra.com/tutorials/670/ze ... e-easy-way

  • yeah I have the same problem and was going to create a thread about it, I think its also affecting the consecutive days posted as well

Neller's avatar

Neller

Member since 12 Feb, 2014

None one is following Neller yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies