Why does construct 2 keep on crashing?
Oh thank you, I will try that :)
But this project is gonna be an mmo game for browser
i put all my monster in one sprite like animation1 is for dragon idling, second animation is horse idling, etc.
Each animation adds about 1mb to memory usage
I currently have like 50-60 animations
I made one sprite that is called the "Monster", it has a LOT of animations in it...I see that each animation adds 1mb to memory use..is that good or bad? is there a better way to do this??
I have the latest version of construct 2,
every time when i try to add new family or edit family then construct 2 crashes.
Why does it keep doing this?
How do you communicate and send info to the server?
We are connected to a NodeJS server, and we don't know how to send packets.
the game is going to have a lot of clothes and hairstyles
i'll just tweak the image point position until it looks right xd
Develop games in your browser. Powerful, performant & highly capable.
im trying to get the image points right, but i can't get it right.
drive.google.com/file/d/1JFj0ODq-3E9Q8tfL7Xp1Zp_833mAr8jH/view
omg it works :D thank you so much.
Now i'll go do my idling and other stuff :)
oh sorry
drive.google.com/file/d/1RhqLt9rKVYL6qwUa0xsDeUEH9MuLtb0k/view
drive.google.com/file/d/13sRr84hjw35oFjDdSLVCcFmw5dGDVgmV/view
Member since 8 Dec, 2019