Yes, i am using "on every tick" for camera position.
I put a "Scroll To" behavior" on my camera sprite
and set camera position to
lerp(self.X, WarriorPlayer.X, 0.03)
lerp(self.Y, WarriorPlayer.Y, 0.03)
and its not following the Warrior sprite.
I have tested this on my game now, it is working perfect.
It is now choosing the right class.
Now the camera isn't following it lol
Ooh, they have to be on a different event sheet?
it won't open, says that the file is created in a newer version of construct 3
drive.google.com/open
when i click on the warrior icon, it makes the warrior and mage sprite visible.
and the camera, i dont know if i did it right, look at picture
What is the name of this text? I dont find this text in Construct 2.
I managed to get it to work, it is now choosing the right class.
Only one thing,
for example, the camera following the Player.
I have set it to follow the Mage sprite, like if i select the warrior class, how do i get it to follow the warrior sprite and not the mage sprite??
same with all the events.
Its working now ! :) thank you very much for your help!!
Now i will go and fix my other project problem xD
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i done that, its not working
i did what you showed there, everything works perfect. Only one tiny problem.
When i click the gain exp button, its bar starts at half way,
Look at the picture below
Member since 8 Dec, 2019