PhoenixNightly's Recent Forum Activity

  • You can make an instance variable that hold if its the selected object when you do the 'not touching ' but to also look for an instance whose instance variable is set to true. So is not touching and object instance variable equal true do this.

  • Was all your games published with C2?

  • For personal use like ScrotieFlapWack said you can go here http://www.spriters-resource.com/ these are technically copywritten material but if you don't intend to use for financial gain don't see the harm in playing with it. Also there is http://www.Opengameart.org

  • Social Media(Twitter) and Youtube showing WIP vids. I say more twitter because you can connect to people the promote on there. Demo on Gamejolt, Kongregate etc.

  • Yes this is a touchy one mainly with countries negotiating on the TPP bill that even have it the way its worded that fanartist can see criminal charges. The cosplay world is seriously worried as the pharmaceuticals, automotive industry etc. Look it up the new Trans Pacific Partnership bill will be more stricter than the copyright as it is now. With this bill the government would be able to go after the supposed offender even though the creator didn't file a claim against you. It's made it to Congress but people are hoping it doesn't pass. Basically it's saying no imitation, derivative and whole lot of stuff. The TPP bill is suppose to be the universal copyright among numerous countries. They are trying to talk about it as minimal as possible as not to have people challenge this bill.

  • Yea only jailbroken iPhone can install independent apps.

  • So so. Only people that use project spark can play your games and you can't use your own content. My 6 year nephew plays with this. Good at teaching him the programming methods. Good for getting you to buy content. No exporting to other formats as far as I have ever seen.

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  • Assign instance variable to them that will hold the information. Also so the "Every 0.05 seconds" doesn't keep trigger even when finished (even though you can't visually see it. It is triggering in the background) you should you do a for loop and trigger once. So it will trigger when needed.

  • Did you keep the exported structure the same?? Because I see that it can't find spritesheets that it is looking for so basically it is silently crashing. Basically all the images that its trying to retrieve is returning a 404 not found error.

  • You mean kinda how GameMaker have it what object is active it keeps placing an instance of itself where ever you click until you deselect the object. I take it.

  • Hmm for me it didn't. If you don't mind could I see your eventsheet snapshot for that section? Because it is suppose to only push the value at the current location

  • Thanks for that note blackhornet

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PhoenixNightly

Member since 10 Feb, 2014

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