DialgaBrite's Recent Forum Activity

  • [quote:1vm1oveu]I do not know what you call a counter object, for the health bars and the ability to display image multiple times, either the tiledbackground or a special use of the spritefont could be of help.

    I understand, but it would be nice if it were easier. Also the "interface bar" extension in mmf is very unique, its actually better than the counter object, it lets you make prettier health bars. Though I will also say that the counter object at least lets you display a gradient bar, the ability to have maximum and minimum values (its handled so it automatically makes sure they can' be breached), and stuff like that that is just plain easier and better than having to make a sprite of a block be a certain width. Also another nice feature, is the ability to display numbers as an animation - one frame per digit. I tried the sprite font and it didn't seem as easy to use as what I am describing was.

    [quote:1vm1oveu]Path movement: that is a nice suggestion, an easy way to do that would be nice.

    I will have to check into the plugin that megatronx mentioned, here's to hoping I will like it.

    [quote:1vm1oveu]For the bgm, I am not sure but does setting to values like 0.431 seconds works? If it works, I think there is no real need for that (could be still nice though).If it does not however, there is need.

    Didn't think of that, I hope it works.

    [quote:1vm1oveu]As for the community, here I mostly saw people willing to help (however when people do not want to be constructive the community seems to fight back, let s hope it stays fine)

    I think people should just be nice and friendly and constructive, even if someone like the TC of the "construct bad performance" topic gives them a hard time.

    > And you think that justifies bullying someone or blowing them off without giving them a chance?

    >

    Reported! You trying to pick a fight. And I am not interested in getting into a fight

    Understand. We don't owe anybody anything. That includes the time it takes to help someone. The fact you get help is a gift.

    Treat it as such.

    I wasn't trying to pick a fight. The people who replied on the first page should have either responded constructively or not at all. I am trying to be as rational as possible.

    And you think that justifies bullying someone or blowing them off without giving them a chance?

  • DialgaBrite,

    I own all of them, from Unity 3d to GM and everything inbetween. The program is chosen based on what is right for the job.

    I can tell you also that the large majority of users (the real game makers here) also use various software and though some favor others (I prefer C2 for html5) that is allowed, it is my preference.

    The large majority of C2 users are also GM users, Unity3d Users, etc etc etc

    We are Game Makers, and we are found in many places

    And we all come with baggage, and preferences, etc. "Each to their own"

    That's a good thing to know. I also use GM, MMF, and RPG Maker. I understand having a preference. My problem is when people treat their preference like its actually fact, or say ignorant things like the clickteam user I mentioned above.

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    > why are people being bullies? maybe this community IS like clickteam after all. Either way, some of the replies here don't leave a good impression on me. >.<

    >

    This community is nothing like clickteam. The underlying issue with this thread and countless other threads like this one, is that uneducated, new users with big dreams try the software (maybe spending 30 hours) and fail to create the blockbuster game. They then come and attack the software.

    This is a very helpful community, but don't come guns blazing as tho OP did. Because you will meet with resistance.

    Trust me, the guys in this topic are very very helpful. They would have ensured that OP got his game running at 60fps, but he wasn't interested. Some folks even PM'd him trying to help. He just wasn't interested.

    What is important to remember. We don't have to help anyone, and we also get tired of abusive people who demand help. We help because we strive to be a open, friendly community.

    In this case, the OP wasn't willing to meet anybody halfway, he just wanted to flame.

    But does that really make it okay to flame him back? is that what so called "resistance" is?

    I am sorry if I didn't read the whole topic or know about the PMs. but the very first reply to him was "ugh. not another one of these". very unhelpful. If construct doesn't run well for him, and it does run okay for others, he therefore had a different experience, there is probably a reason why, such as what type of phone he has. SOME people talked about that but other people just blew him off right off the bat.

    [quote:3q7lflao]This community is nothing like clickteam.

    As I said, actions speak louder than words. Clickteam said they were a friendly community, but their actions proved they were not. Many communities have claimed that they will be more friendly than the other ones I had a bad experience with, but weren't. So that statement means absolutely NOTHING to me until I can see that actions show it.

    why are people being bullies? maybe this community IS like clickteam after all. Either way, some of the replies here don't leave a good impression on me. >.<

  • Construct has some things I like better than MMF and Game Maker but also some things I like less. Here are my suggestions. I will add more if I think of them.

    Counter object or "interface bar" - More support for animated counters with numbers, health bars, etc. the ability to import ONE image and have it be displayed mulitple times as lives without having to import say, an image of one heart, then an image of two hearts, then an image of three hearts... rather just import a picture of a heart and it displays it multiple times.

    Path movement - different from "path finding", not to get confused. if you have EVER used GM or MMF it should be obvious what this is. basically define a path for the object to move on, that's all there really is to say. the support for this that GM has is better than MMF. it lets you flip a path, rotate it, etc, and has the ability to make the path curved while MMF doesn't.

    I also want the ability to set the position of a bgm based on milliseconds and not seconds.

    In the end I just want to say it really irritates me that fans of one or the other of these programs act all big shot like their program is superior and they think that's just a fact. Like this one person who, when MMF was compared to Construct, said something like "MMF is for people who actually bother to program things and Construct is for people who want everything just handed to them". that's not true. People fail to recognize that these programs all have their strengths and weaknesses. There are things that are easier to do in MMF, and there are things that are easier in Construct. However the reason I am writing this is because I am hoping the strong points of MMF and GM can be implemented into Construct. However it goes without saying that there are probably plenty more small things I'd want besides just the ones I mentioned here. I'd rather use Construct if I can, since the communities of the other two programs were so arrogant (here's hoping the community here continues to be as nice as at seemed to me at first glance - CLAIMING to be nice means nothing. the other communities claimed to be friendly, but their actions spoke louder than their words).

  • DialgaBrite Why is not as good as you expected? There isn't too much information about what it brings, but I was looking into buying it

    It's got all kinds of bugs, the player doesn't get mirrored when moving left and the jumping is really glitchy and crappy. And there's not much to it. If you are hoping for a giant megaman engine, you'll be disappointed. It's VERY incomplete. It's kinda hard for me to judge, but you might even be able to say that the megaman engine originally posted in this topic is better than it.

  • I was able to purchase it today. I can't say it's as good as I had hoped.

  • ....bump?

  • DialgaBrite can only post plain text URLS when they have 300 rep. 1 URLS removed. Why?

    DialgaBrite I found this online, it is a template based on Megaman-X. I haven't tried it so no idea if it is good or not:

    From the description it looks good, but it costs money. furthermore, I couldn't buy it because it said the person's paypal account couldn't receive money.

    If possible I would really appreciate any help in trying to obtain or purchase that, because it looks REALLY good.

    P.S. BACLog sorry if this is offending you, that we are talking about a game other than yours. My heart is still with you, and no matter what I decide to use as a base, I still wish you lots of luck working on yours! <3

  • DialgaBrite: If you want to learn, don't hesitate to take a look at the well filled tutorials part of the website that contains more than one tutorial/capx about how to make platform games and platform games mechanic.

    Also you may want to take a look at the How do I FAQ which lists topics about specific mechanics and how to make them in C2.

    Maybe I will do that if my head is ever in a REALLY good place... like I said, I get overwhelmed easily,and sometimes I have trouble understanding tutorials if they aren't worded very specifically and clearly. thanks though.

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DialgaBrite

Member since 1 Feb, 2014

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