RetroYak's Recent Forum Activity

  • Guys, SpeccyJam has partnered with Scirra, and will be giving away 3 Personal Edition licenses to 3 of the games!

    So I think you could definitely use your free edition to create a spectrum style game, and possibly win a full personal edition license!

  • LittleStain

    Thank you so much, it works perfectly! definitely SOLVED :)

  • LittleStain

    Thanks so much!! I havent been able to test it out yet because I need to download the Beta version (159), so I'm doing that now but your explanation makes sense!! :) I'll get back to you once its downloaded :) cheers

  • LittleStain

    Sure ok, I just uploaded it to:

    dhughes DOT co DOT uk FORWARDSLASH spaceship DOT capx

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  • Hmmm, no joy :( the Autorunner example is a brilliant one and is doing what I need it to do ... but I've copied the coding and set up exactly and its doing the same thing as it was, arggg

  • Hi there,

    I'm wondering what is the best way of having a continuous scrolling background?

    I'm creating a Point&Click adventure game mostly based in space (although later on a planet I will need the same thing but for clouds).

    (My profile is not allowed to post links yet, so I have to write it like this):

    dhughes DOT co DOT uk FORWARDSLASH godspeed

    As you can see in the background I have managed to get a Tiled Background moving on an X axis to the right, but I am having trouble having this loop (at the moment it just leaves the screen and you can see the white behind it.)

    Ive also experimented with Parallax type of scrolling by following a tutorial I found but this made everything (the character, the ship etc) move off the screen also. The parallax look would be ideal, as I intend to add another layer of stars, with the idea to get a feeling of depth.

    Wondering if anyone had the solution or some tips? <img src="smileys/smiley1.gif" border="0" align="middle" />

  • OlivierC

    Thanks that looks great! It's really authentic, like a real Lucasfilm Games adventure from the 90's!

    I'm not allowed to post links yet, but change the CAPITALS for the symbols :)

    dhughesDOTcoDOTukFORWARDSLASHgodspeedFORWARDSLASH

    Here is my space adventure I am working on, this is what I have done so far. (No animations on the character yet). Also please excuse the graphics, I just did them quick so that I could work on it.

    I'm having trouble scrolling the stars in the background, does anyone know a good way of doing this? Hoping you can help

    :)

  • OlivierC

    Great thanks! :) I've been messing with the pathfinding for a few hours, and I think I have a nice happy medium (so far) for my character based on your settings :)

    I'd love to see your update!

  • Hi OlivierC

    Your game is incredibly interesting to me, as a MASSIVE fan of Point and Click adventures from the 90s (Lucasfilm games / Sierra etc), I am also currently (attempting) to develop my own using Construct 2.

    You have done a great job so far!! I am a Construct 2 noob, but have managed to get a static character moving around the screen using the pathfinding behaviour.

    Can you perhaps tell me the Pathfinding values you are using? (cell size, cell border, acceleration, deceleration, etc etc)

    It's just my character does not move like yours! It waits a short while, then trickles along the path, and looks quite bad.

    Hoping you can help

    Regards

    RetroYak

  • Hi my names Dave, on Twitter I go by the name of RetroYak (I run a blog by that name, with Retro gaming articles and reviews) <img src="smileys/smiley1.gif" border="0" align="middle" />

    I've been a hobbiest indie game dev for years now, and have used Flash mostly but when I read about and then seen Construct 2 I just had to get into it! It looks so GREAT!!!

    I'm currently planning / developing a Point and Click Adventure, so hopefully Construct 2 will be kind to me with that one. <img src="smileys/smiley4.gif" border="0" align="middle" />

    Pleased to meet you!

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RetroYak

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