I am trying to create a dating sim. The gameplay would be entirely choice driven, like this:
Option 1: Say "Hi"
Option 1a: Say "What's up?"
Option 1b: Say "How's your day going?"
Option 1: Say "Howdy!"
Option 1a: Say "What's your name?"
Option 1b: Say "How old are you?"
I started by creating a layout for each choice which directs to yet other layouts depending on what the player chooses on that layout, but I'm not sure if this is the most efficient way to do this. Any suggestions?