LittleStain: Thanks soooooooo much for your response and trying to help. Unfortunately, after screwing with this program for another hour, it still does NOT work. :(
Your first suggestion: mouse cursor is not over egg - set mousecontrolledgraphic to mouse.x,mouse.y <-- as you said, this wouldn't make the graphic go around the egg so I skipped it.
Your second suggestion: give the graphic bullet behaviour and set it's direction to mouse.x, mouse.y. set the bullet behaviour to bounce of solid and it will work. <-- I did exactly that. I made both the egg and mouse controlled graphic solids. I also made both have the bullet property. I also said yes to bounce off of objects for both. Here is a copy of the worksheet:
System -- every tick -- mousecontrolledgraphic -- Set position to (mouse.x, mouse.y)
However.. the same exact thing happens... I can control the mouse controlled graphic, but it STILL goes through the egg. It does NOT go around the egg.
Hence.. and please do NOT take offense because I am sincerely grateful for your help, it still does NOT work.
Is there any way possibly you can simply create the tiny construct2 program and email it to me? It will only require 2 graphics (one that you move with your mouse, and the other in the center of the screen representing the egg).. All I want is the mouse controlled graphic to NOT pass through the egg in the center of the screen.
Sincere thanks again.. but so far, I simply CANNOT get this program to do something as simple as have two objects not pass through each other.... this is NOT a promising start. Many thanks.
PS: And IF we can ever solve the first problem of not having the graphic pass through the egg, here is a second question:
I want the mouse controlled graphic to start in a specific spot on the screen (towards the bottom). How do I do that? I don't seem to have any control about where EXACTLY to 'start' the mouse controlled graphic.