MathNook's Recent Forum Activity

  • I'm with Havok. All I would need is something simple to keep the casual user from copying the game or running it on another site.

    In the past I've ran across a person who set up one of my games on his personal site and let other educators know they could run it from his site so they could play the game without having to see the ads on my web pages. That was a Flash game before I copy protected them. I'm pretty sure he just copied it to his site and ran it. Nothing sophisticated.

  • Has rex_encdec_xor_simple been converted yet?

  • I searched and found that you should be able to do that in xcode's "Deployment info" section of the target's General settings. It has been a while so I will have to check and let you know if that is correct. Seems like I remember something like that. I guess you could also only include app images for the iPad and no other devices so no app screenshots would show up in the Apple store when someone on a iphone saw it in the store.

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  • Kyatric: Thanks I got it installed. It wouldn't install at first as the browser console was showing the error "Error installing addon: Error: missing addon.json" The addon.json file was there but it was 2 folders deep so I went to that folder re-zipped the files and was able to load it.

    So if anyone has trouble adding this addon, do this:

    1. Unzip the downloaded zip file

    2. go to where the addon.json file is and zip all of those files/directories.

    3. Save zip file with the name Kyatric mentioned above: "cbhash_release_r70_1.0-c3.c3addon"

    After that you should be able to add it via the addon manager in C3

    Thanks again Kyatric!

  • I'm new to Construct 3 and just downloaded cbhash from your link. The addon manager is looking for a .c3addon file. I didn't see it so I'm not sure how to get it installed. And thanks for converting it.

  • Relatively new to publishing for iOS but I'm getting the following message in the iTunes store and don't remember seeing this before:

    The app previews and screenshots for the iPhone 5.8-Inch display won't appear on the App Store because your binary wan't built with the iOS 11 SDK.

    Does anyone know how to fix this error? I'm using Construct 2 and Cocoon.

  • The problem I had was getting the cocoon.io compile working when I put in the cert and provisioning profile. The compile errors showed problems with the provisioning profile and I'm sure it was probably something I was doing but I ended up just double clicking the xcode file output from cocoon.io and manually entering the provisioning profile and cert in the Apple Developer console. I spent all day messing with the certs, key chains and provisioning profiles. First time to publish on Apple but hopefully the next time will go smoother with my current method.

    Good luck with your game.

  • Only a few hours.....I've been at it all day! LOL

    DId you ever get this done? I just got my app uploaded to the ios app store and can help you if you still need help.

  • Colludium: Thanks for that suggestion.....it worked perfectly for the problem I was having.

  • Nice work and great price, thanks!

  • R0J0hound

    Great. Thanks for the suggestions.

  • Ah okay that makes sense. Now I'll see if I can figure out how to make it go on indefinitely. Thanks.

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MathNook

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