kcksteve's Recent Forum Activity

  • Hey guys i was just wondering if you could include a system action to change downscalling quality and the new tilemap seamless mode. I have found the differences in performance to negligible on most devices but low end ones could benefit from reduced processing demand. So giving the user the ability change this in an options menu would be great.

    Thanks Scirra keep up the great work!

  • So has anything been done about this? The suggestion to get a refund for c2 is well... if anybody has dealt with steam before you know what a shit show it is. And i purchased the C2 when a sale was on so they would give me 264 back(eventually,maybe if im lucky) and i would then have to pony up another 136$ I use this program everyday and I genuinely love it but this bug seriously affects my ability(and many others!) to use the program.

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  • You could have one sprite object as the sun in the background and the glare effect on a layer on top with additive effect. You could easily make this with lens flare in photoshop. Pin the glare to the sun. Use events to control the opacity and size of your glare sprite. Check If SUN is overlapping your BGsprites or some kind of invisible sprite for collision detection. If it is overlapping check distance from center of sun to center of collision-sprite, if the sun is bellow your collision-sprite use the distance to make a multiplier for your glare sprites opacity and size. I think you will find this fairly resource intensive but I cannot see another way of doing it.

  • I can confirm this issue.

  • The crashes are slightly less on my new PC, but one thing that persists is this: after a while using C2, and seemingly at random, the event sheet editor will be come extremely slow. It practically grinds to a halt when you try to edit a parameter and it loads the 'objects with expressions' box. I too thought this was an issue with my machine until I upgraded

    This is the exact issue i have,i found that using steam in offline mode made the slow downs not as bad. They still happen but C2 seems to go back to normal quicker. Maybe steam is constantly checking if we have bought the product? It would make sense then since steam is in offline mode it is verifying internally and goes through the process quicker? Does C2 ask steam for verification on a regular basis or is steam the one checking?

  • I too have the exact same issue i have been trying to develop full time but this bug is driving me insane. I can use C2 normally but it just randomly wont respond. And there seems to be just no answers from anyone. The free non steam version works fantastic.

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kcksteve

Member since 17 Jan, 2014

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