vitorfgd's Recent Forum Activity

  • ArcadEd

    The ad's are working normally?

    https://github.com/ludei/Construct-2-plugin/issues/42

  • I'll spend the day experiencing the news, not yet quite understand how'll take a real use of it, because I did not feel a big difference in performance from the previous version to this.

    I'm waiting for posts to be able to study this part a little better, hopefully I'll find some answers.

    Many thanks for ludei hear submissions from the community, I'm quite happy with what they did ^^

    ArcadEd You have any idea how to take best advantage of it? Any tips?

  • Work's on Cocoonjs?

  • Very strange, I hope ludei give some new's soon. When it's possible, inform the results ArcadEd

  • ludei

    Another doubt, in this new version, you can remove unwanted permissions?

  • Thanks for the replies ludei, just wanted to make clear that the problem still exists.

    At the moment I am waiting anxiously to test the new release ^^

  • Txus Ordorika said this on the page of Ludei:

    "We've fixed a problem common to some devices that report an architecture that they don't completely follow. That bug has also be fixed to the v8 JS engine.

    Unfortunately, we can't promise 100% sure it'll fix for those devices. We're testing the release right now, will keep an eye on that."

    What happens is that this problem is still present, so far I have not had any success in test apk using a Galaxy S3 Mini for example. In fact, several Galaxys S3 normal not run the apk installed, right after catching Ludei logo. But other companies devices run normally.

    Thanks ByR , is It's the same type of problem that still happen in certain Samsung devices.

  • This problem exists since version 1.4.7 and is maintained due to some sort of incompatibility with the architecture of cpus used by Samsung. In the comments section of this link there is sufficient description of this problem, which continues to occur:

    http://support.ludei.com/hc/en-us/artic ... nJS-v2-0-1

    This was posted by :

    "The SIGILL bug isn’t restricted to Samsung Galaxy Tab, it also occurs on Galaxy S2 and some S3 models, its probably related to the CPU they use on different models.

    Users of my new game Star Nomad (compiled with either 1.4.7 or 2.0.1!!)

    Have reported crashing on startup at the Ludei logo on S2 (always) and some S3 models, along with the Galaxy Tab 2/3."

    And it is almost certain that the problem was not resolved.

    I believe some older razr devices have this problem too (like the razr i)

  • Understand, ludei, but it would be really interesting that you investigate this.

    I believe that here in the forum, the user who reported this problem over some time was the

    Much of the public uses Samsung devices.

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  • Thank you for all the attention and the information ludei, hope anxiously for news <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    But if possible, you would know if this new version Samsung device problems were solved?

    http://support.ludei.com/hc/en-us/artic ... nJS-v2-0-2

    As you can see, other users already notice this problem at some time.

    (Just read the comments at the link I spent)

  • Well, I would like to know some of ludei opnion about this news:

    http://9to5mac.com/2014/10/20/apple-to- ... uary-2015/

    With the requirement of applications in 64 bits, starting in February. This seems something very impactful.

    I think the ideal would ask this in the Ludei Forum. But as I am with limited access, the question will there only later.

  • Oh, thanks for the quick response. Being possible to find the updated information on the internet, I can turn around, this is simple.

    I wanted to take the doubt, because until then, I was just looking at the android side.

    I hope not to bother you, but could explain a little better what is the sandbox mode on iOS? I saw some people mentioning, but I just started studying this part.

    I'm looking at what I need here:

    https://developer.apple.com/app-sandboxing/

    But using cocoonjs, everything works the same way?

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vitorfgd

Member since 17 Jan, 2014

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