neutrinox's Recent Forum Activity

  • Hi!

    I have two layouts, main and shop.

    When player enters the shop from the main layout, and then again exits the shop, the position of the player resets to the beginning of the main layout.

    I tried to set the position in the event sheet of the shop like this:

    button-->on clicked-->player sprite-->set position to (4000,1000);

    system-->go to main layout;

    That didn't work; the location of the player still resets to the beginning of the level.

    How could I make the player appear outside the shop door when he exists?

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  • I had to slice it up because otherwise I got errors from crossing the 2048x2048 image size boundary. I need such a big background without repeat because the game happens in a real place (photograph).

  • Hi!

    The background is a photograph and every pixel is unique so I can't make use of repeated tiles.

    Was the tutorial you are referring to called:

    "supporting-multiple-screen-sizes"?

    I'm not sure which part of that tutorial applies to my situation.

    How would you approach adding multiple background slices together without leaving small gaps in between?

  • Hi!

    This is my very first Construct 2 project and I'm wondering how I should load up my background.

    I have a huge background image (originally something like 8000 x 1000 px) which I have sliced into 1024x1024 chunks in Photoshop.

    How can I now accurately place these slices as a background in Construct 2 without leaving any gaps between them? I tried to use the "tiled background" feature but couldn't figure out how to load multiple images side by side..

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neutrinox

Member since 17 Jan, 2014

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