sdnii's Recent Forum Activity

  • Just spent another hour or so getting rid of jankiness - no weird circle spawning next to walls or the exit, no moving after losing or winning. So, with the exception of design, I think it's totally complete if anyone wants to take a look and give me what feedback is possible for something so simple. Small as it is I'm very proud of my first little puzzle lol

    https://www.construct.net/en/free-online-games/reds-adventure-5716/play

  • dop2000 THANK YOU! That is exactly what I was looking for. I kept thinking I could solve it if I could make it wait to enable collision but since I don't really know the program I didn't know how to implement it. Now it works great!

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  • Thank you both so much for your help. With it I was able to create my first little game! It took me... a really long time.

    My main remaining question is: how do I make the Lose text appear immediately when running back over a circle I've already placed rather than upon trying to move out of it? It's working this way because I needed it to stop being solid so Red could move out of the circle after spawning it.

    Wish it could already have triggered the Loss text.

    drive.google.com/file/d/1yfU3P9MmnJeW_M0d5ST8rKY8KGXTODPO/view

  • I am very, very new to Construct, though I understand programming fundamentals. I am trying to make a very simple game that is essentially the first of these ice puzzles from Pokemon (ignore the voice).

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    I have a 5x5 grid of blank tiles, and each time a tile is clicked an O appears on it. Players start at the start and can only select blank tiles adjacent to the O tile they just clicked. You must click a path through all 25 tiles and end at the exit to win.

    I don't know what tools I need to make use of to check for adjacency. I have read some people say arrays but I don't understand how I would implement them in this instance.

    Here's the project link https://drive.google.com/file/d/1fMOTmdZZGxKXbd45y_2uQElvoJiTsDP0/view?usp=sharing. Again, I am very new to actually designing this stuff so excuse how messy this project must be.

    Thanks!

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sdnii

Member since 7 Oct, 2019

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