Beldrama's Recent Forum Activity

  • So I have checkpoints at different layouts/Different rooms.

    How I am trying to make it work:

    Have a checkpoint at the first layout which you can check. Die at the second layout and return to the checked checkpoint. I want to be able to set checkpoints between layouts and be able to go back and forth to check them and die at different spots. (You know like in Knytt Stories)

    In the How do I FAQ there were some explanation for checkpoints within the same layout but not between different ones. I would like to figure out how to do so with the least hassle and most flexibility.

    Thanks!

  • Ok I fixed it. It must have been something with the animation with the cat after all.

    Basically what I did to fix it was to have a CatBox. Similar to the PlayerBox and have every tick put Kitty into the Catbox.

    The CatBox gets to have all the variables and movement.

    Thank you for the reply! Really appreciate it :)

  • Thank you for the reply!

    I tried and it's still not working.

    I am thinking the problem might be about the random variants that it chooses as you can see in the event list. (Every second, give a number between 1-10. if the number is 1 or less then change string variant.)

    I guess I will have to remake the whole cat thing and try again.

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  • Hello. I couldn't get the most basic thing done for some reason :c

    I have set edgemarkers so that a Cat sprite won't fall off. The right edgemarker seems to work sometimes but once the cat is running to the left it doesn't work at all. The collision polygon is exactly the same width and height as every animation and centered. All the images in the animations are 32x32. The edgemarker also have collision

    ww.dropbox.com/s/ri5xr5t9oblasuv/edgemarkerscreen1.png

    Topleft point: 14,15

    Topright point: 18,15

    Bottomleft point: 14,32

    Bottomright point: 18,32

    Origin and imagepoint: 16,32 (Num-2)

    Here are the events:

    ww.dropbox.com/s/skwnfrbm3t8v32e/Events.png

    ww.dropbox.com/s/cse64tnnotm01e5/Events2.png

    Here's the layout. The player, cat and the edgemarkers are on the same layer:

    ww.dropbox.com/s/6c4zvlyjyp51m01/Layout.png

    Thanks for the help and I apologize for being a newb!

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Beldrama

Member since 8 Jan, 2014

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