Cipriux: The google supported way to do this is to put the crosswalk into a separate APK. You launch your app, and then it brings you to the play store to download the crosswalk apk, which can be shared among all apps that use crosswalk. Your app could be as small as 1MB. The crosswalk team is working on this method and we can support it as an option. It is not as nice as what you describe because you have to go back to google play to download the crosswalk apk. Adobe Air used to work this way, but people found it annoying and they went to the same embedded model that crosswalk is using. Adobe Air miminum app is smaller than crosswalk <9MB vs crosswalk 17MB.
IntelRobert Nice to see that things are going to the right direction with you guys. Good stuff.
I was wondering if the following scenario will be possible:
Wrap the game without crosswalk libraries , let the user download it and if this is the first time a IntelXDK game is installed on the device will download in the background Crosswalk libraries . When a 2nd game is downloaded and installed will use the existing Crosswalk files already installed on device.
Don't know much about "intents" on Android OS, but from my point of view if I download a mp3 from internet it does not have to come with a player attached to it.
Sorry for my ignorance <img src="smileys/smiley18.gif" border="0" align="middle" />