paala's Recent Forum Activity

  • Hi,

    How do I access the Dictionary/Array editors presented here:

    https://www.scirra.com/blog/192/new-edi ... onstruct-3

    Edit:

    I can now see that there actually new json files. How can I put the values from the editor into array/dictionary ,using ajax request. Is there an example?

    Thanks

  • so I have 2 questions:

    1.How to build ipa(ios game )using build service?

    2. How to build apk/ipa using the zip file?

    Thanks

  • Can you attach capx? Also make sure gameanalytics is added in each layout used

  • Hi,

    I have a weird problem:

    If I place Array.width at 8 and Array height at 4 the array is represented as

    xxxx

    xxxx

    xxxx

    xxxx

    xxxx

    xxxx

    xxxx

    xxxx

    instead of

    xxxxxxxx

    xxxxxxxx

    xxxxxxxx

    xxxxxxxx

  • Well I didn't tested with intel XDK. You can try to use it like for a html5 game and see if it works

  • Your template looks good but I wonder if there is an option for the bubbles to drop while keeping the same formation

  • Hello,

    This is a plugin that enables uses on GameAnalytics.com

    It uses OrangeGames javascript adaptation of GA:

    https://github.com/orange-games/GA-JavaScript-SDK

    Download link:

    https://1drv.ms/u/s!AgGzaqNrd-XViFP_9_Uznhp9QBKp

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  • PROBLEM: Construct 2 can't detect symbols like: a î ? ?

    WHY?: Construct 2 uses only last key code to detect last key pressed. This is 0 for all special symbols above

    SOLUTION:

    http://javascript.info/tutorial/keyboard-events

    From this url:

    [quote:1i5nfre7]The only event which reliably provides the character is keypress.

    So here’s the function to get all a symbol from keypress event:

    // event.type must be keypress
    function getChar(event) {
      if (event.which == null) {
        return String.fromCharCode(event.keyCode) // IE
      } else if (event.which!=0 && event.charCode!=0) {
        return String.fromCharCode(event.which)   // the rest
      } else {
        return null // special key
      }
    }[/code:1i5nfre7]
    
    
    I would like to request that this would be implement in Construct 2  as a keyboard expression: Keyboard.lastsymbolpressed.
    
    I hope this is not to hard to implement
  • Hi,

    My intention is to extend the keyboard plugin to be able to detect language specific characters.

    Looking at this website:

    http://javascript.info/tutorial/keyboard-events

    I can see that there is a parameter: which:

    This is used to properly detect a symbol:

    // event.type must be keypress
    function getChar(event) {
      if (event.which == null) {
        return String.fromCharCode(event.keyCode) // IE
      } else if (event.which!=0 && event.charCode!=0) {
        return String.fromCharCode(event.which)   // the rest
      } else {
        return null // special key
      }
    }
    [/code:d6r088gg]
    
    EDIT:
    I can see that there is :
    instanceProto.onKeyDown
    
    but no on key press
    
    Can anyone help?
  • Thanks. It works

  • Problem Description

    Only on iOS with a bluetooth keyboard, I can't get the text typed by using

    Keyboard.StringFromKeyCode(Keyboard.LastKeyCode)[/code:1sb18uf3]
        
    [b]Attach a Capx[/b]
    [url]https://1drv.ms/u/s!AgGzaqNrd-XViFIH15kbfgFSbSk5[/url]
        
    [b]Description of Capx[/b]
    When you type outside of the text box the text typed should appear on screen
    [b]Steps to Reproduce Bug[/b]
    [ul]
        [li] connect a bluetooth keyboard to an iOS device (I've tested with ipad mini)
        [/li][li] type outside the textbox
        [/li][li] See that nothing happens[/li][/ul]
        
    [b]Observed Result[/b]
     What happens?
    On computer and android the text is being recorded, on iOS nothing happens
        
    [b]Expected Result[/b]
    text should appear on screen on iOS like is happening on android and computer
        
    [b]Affected Browsers[/b]
    [ul]
        [li] Chrome: (YES)
        [/li][li] FireFox: (YES)
        [/li][li] Internet Explorer: (YES)[/li][/ul]
        
    [b]Operating System and Service Pack[/b]
    iOS 8,9 10
        
    [b]Construct 2 Version ID[/b]
    R239
  • Thanks

    and for:

    gaan.init(gameKey, secretKey, build, user)

    .addEvent(new GA.Events.User())

    .addEvent(new GA.Events.Design('Game:Start'));

    -> ???

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paala

Member since 19 Dec, 2013

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