Cascade Games's Recent Forum Activity

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  • I have a spritesheet (one png file with all the assets in it). But I don't know how to separate it into individual images.I searched a lot on internet but I didn't got my solution

    And also the images are randomly scattered in the file

  • While export,try simple minification/no minification

  • Example chrome.desktopcapture api

  • Ashley How does construct 3 screen recorder plugin record screen? I mean which API/chrome inbuilt (or something like that)

    Because screen recorder is buggy slow. And it is absolutely not related to machine performance:- because by recording through plugin:6-9 FPS and by recording through mobile inbuilt screen recorder:- 30 FPS

    I am pretty much sure that it's performance can be increased. And I guess that I will have to do that through JavaScript

  • set text to mid(str(variable1),0,2)&","&mid(str(variable1),2,3)

  • I understood everything

    Nothing can be done regarding that. It is a fundamental part and compared to earlier (when black screen used to be there) it is much better

    For more details you can directly contact Ashley

  • > When you make an APK,there is no concept of loading screen because all files are already present and it loads instantly

    > Loading screen is useful when you export html project. Then it will show loading screen which will tell how much project has been downloaded

    Thank you, but I only want to export it as an app, I don't use html5. My issue is that the logo shows up for like 0.5 seconds or so but I don't want that to be there.

    You got me wrong.I am not saying to export it as html.I was telling why loading screen appears

    Regarding your logo, I guess it is a fundamental feature which was implemented around 4 months back ( Earlier when apk used to be loaded on mobile, initially black screen used to be there.Now in place of black screen, now game logo is shown.And it is better than black screen)

    By the way,why do you want to remove logo?

  • > Second question

    > When you create objects,they are made in that order (provided if you use same layer)

    > So if you create a pot first and then flower then flower will be over pot

    however I should make sure that the objects are always at the edge of the upper object, that is, if the planet is there, the UFO should be under the planet, but half at the edge and half visible. Also I might want to put a non-round object in place of the planet

    first create ufo,then planet,then any thing over planet

  • Second question

    When you create objects,they are made in that order (provided if you use same layer)

    So if you create a pot first and then flower then flower will be over pot

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  • No idea why you are comparing layout name

    For first question

    Repeat 10 times (you can replace 10 with a variable)(repeat is a condition)

    Create object.....(same thing which you have wrote). And delete "add" command. It is now not needed

  • When you make an APK,there is no concept of loading screen because all files are already present and it loads instantly

    Loading screen is useful when you export html project. Then it will show loading screen which will tell how much project has been downloaded

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Cascade Games

Member since 31 Jul, 2019

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