Tylermon's Recent Forum Activity

  • Good news! The problem has been fixed.

    tried everything you guys said and then some. Almost decided to give up or do a clean windows install.

    In the end...

    I'm assuming my geforce experience/my graphics drivers were the cause. Corrupted damaged who knows. Going through all my folders to delete and free up space, removing unwanted things... There were a handful of drivers/downloaded files in my nvidia folders, so i deleted and tried doing a fresh install on that. Still using the same driver build but C2 works now. Might have been some issue from going from a previous driver. I tend to run beta drivers so honestly cant say the underlying cause. My current driver is not even beta.

    C2 was the only program being affected which I find very odd. Oh well...

    Thanks for the help!

  • I forgot to add - when you uninstall c2, do you delete all of your plugins that remain on the c drive in the exporters folder? It could be that one of them is corrupt.

    Deleted all of it when uninstalled and installed it fresh :/

    Very odd because I never had issues in the past. Didnt use my computer for quite a few months so nothing has changed besides a new powersupply haha. Other than that i guess windows updated and stuff. Seeing as it was like 4 months behind due to a dead psu.

    Perhaps I should throw in an Ashley

  • Standalone. stable

    I have completely uninstalled

    Checked %appdata% and it didnt have anything.

    ran ccleaner and it did its magic.

    restarted.

    Still not working.

  • Sadly a new installation did not fix the problem.

    Tried turning antivirus off, that didnt help.

    Running latest drivers. installed 64bit.

  • Cant launch Construct or open any projects.

    In task manager it does create a background process for C2 but thats about it. Actual application wont open.

    Running windows 10. Havnt had any issues in the past.

  • Everything seems to be working fine for me.

    Most of the software and games I run saw no change in performance to be honest. The OS itself feels a bit more responsive in parts though.

    TLDR: it doesn't feel any better or any worse.

  • Hi You could compare using the 'entityname' property, but to make things easier I updated the plugin with a Compare Entity condition:

    8/18/2015

    • Added "Compare Entity" condition to check what the currently set entity is.

    Hopefully that should help. Thank you for such quick support!

    I'm not at my computer right now, but does the new compare entity support picking objects/instances.

    I believe constructs regular compare values condition didn't allow object/instance picking so I was at a loss.

    Otherwise I'm stuck with a for each loop which isn't very efficient.

  • As the title says. My notifications wont go away.

    For instance, when someone replies to this, I will get a notification....but after viewing it will come back. Wont go away. >.>

  • I'm currently finding this to be a pain in the butt right now as well. So I would love to see what people suggest.

    Take your spriter object and choose a different entity.

    Assuming you have your player1/2 as different entities.

    lucid recommended me to choose the object from the layout and you can choose the starting entity for each instance there.

    But then you also need to keep in mind they are the same object. So you have to keep track of instances.

    If your project has more animations and entities this only becomes increasingly confusing and difficult to work with and get animations, instances, and entities to all play nicely together.

    My current issue is how to work with instances not created in the editor/at runtime. Instances created dynamically make this object much harder to work with than your standard objects.

    In my case this one object is my:

    "player"

    background

    enemies

    scenery

    effects

    everything visual....

    So I am currently at a loss how I am supposed to manage my spriter project in construct at this point.

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  • Thanks We're going to make it eventually require only the scon file for the C2 plugin.

    You can set the entity and animation for each instance using the 'set entity' action, or the 'starting entity' in the object's property pane.

    Ah, the property pane might just do the trick for now. Thanks.

    Do you have any advice though on picking and working with the spriter object though?

    It seems like a difficult object to work with when multiple entities and instances are involved.

    I also noticed it does not seem possible to pick a spriter object based on entity. Which adds to the complications. Hopefully I am just overthinking this or overlooking something obvious. It just seems a spriter project with multiple entities and animations is nice to work in and animate in spriter. It seems near impossible to work with once in C2 though.

  • oh sorry, i didnt want to say its your fault!

    i just thaught theres maybe a "higher" reason for that gfx bugs we users dont know, like problems with the framework your using to program construct2 or something like this, so we could inform ourselves elsewhere which gfx cards are good to use.

    What graphicscard would you buy with small budget and if you had to use it for the next two years? Dont worry, i wont come back and say screw you if it wasnt the wright choice but i think or hope you have a little bit more insight on this then me or the hardware vendor.

    just go with a current gen dedicated card. 90% of the people I see with any driver issues are using old cards and/or integrated ones.

    Laptops are hard to do anything about, and the only thing I can suggest on laptops(and tablets) is to not buy cheap.

    A high initial cost usually lasts much longer and has more supported technologies down the road. You buy cheap, and you get stuck in a frequent upgrade path continuously buying cheap and potentially problematic devices. These companies honestly WANT you to buy the cheaper devices because they get your hard earned money MUCH more frequently than the people who buy a more expensive device.

    Cards I recommend on a budget:

    Nvidia

    gtx 960

    750ti

    AMD

    R7 260x or better

    More or less I wouldn't spend less than $100 on a gpu if I were you.

    Take what I say with a grain of salt though. I tend to build the polar opposite of a budget pc and pay little attention to a vast majority of the gpu's out there... there may be much cheaper options that are still viable but I tend to be VERY picky about my parts.

    As for intel integrated, I guess I wouldn't go below HD4000 and iris pro 6200

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Tylermon

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