I am in the process of writing a series of tutorials introducing concepts that need to be understood in order to make 2d games. This series is aimed at absolute...
This tutorial is a very basic intro into angles and rotations and how they work to make games work. It is part of a basic series I am writing to help kids learn...
Sometimes, calculating seemingly complex things can be simplified simply by thinking about the problem as a series of problems. Implementing behaviors where man...
This tutorial is all about screen position and vectors and is part of an ongoing series: 2d Game Fundamentals. If you don't quite understand how motion in 2d ga...
This tutorial is for anyone who really wants to understand how physics works in Construct 2. A lot of this information should be in the manual that comes with C...
Chances are you're reading this because you want to make a great game and have come to a realization; You don't know how. Sure, you may know how to make a game...
Member since 23 Nov, 2013