ALLMarkMade's Recent Forum Activity

  • Information that was passed on to me...

    As for landscape, either 1920 x 1080 or 540 x 960 with fullscreen browser mode set to "Letterbox scale" works very nicely for both desktop and mobile. This option results in a bigger game screen for desktop players.

    Mostly, it depends on your target mobile platform.

    Portrait: 640 x 960 or 320 x 480

    Landscape: 1920 x 1080 or 960 x 540 (half size)

    Good luck

  • AlbertHall That's a great idea... I was already thinking of making a theme for each one like a Safari, Snow and things like that so thank you for your input.

    There's more work to be done and I'm working on it thanks...

  • pixel perfick danialgoodwin This is true when you jumps he makes a almost snatched up motion which is what I wanted because it's a gravity switch. If I space it too far it will be too easy so you have watch you movement at all times which is part of the fun. This way you have to take your time and not just zoom through it. Working on about 15 more levels that will make you think more and not worry so much about movement.

    Thanks

  • AlbertHall Studios danialgoodwin Thank you for your feedback.

    Albert I have more to do with it I just can't finish until I get the paid version (Tax Time) and then I'm really going to get into this one.

    I assure you it will give you the Climatic Ending you desire.

    Thank you

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  • Wow.... Ok... It was nicely put together in concept...

    Nice work with the overall game play and graphics.

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  • THIS WAS CRAZY!!!!! <img src="smileys/smiley17.gif" border="0" align="middle" /> Mind blowing....

    Nice work.

  • Let Me Know

  • I had fun, very nice set up and layout....

    Great Job!!!

  • lennaert thanks, I'll check it out now thank you very much...

  • Ok, what I'm trying to do is like a pinball game with flippers. But the flippers only work when the ball is touching it. If the ball is not touch that particular flipper it does not work.

    How do I do that?

    If the ball is touching flipper 1, then 2 and 3 don't flip, if it moves down to flipper 3 then 1 and 2 don't flip.

    How can I do this? Right now I have a var set for flip1 if ball is on collision with flip1 set var to 1 (Meaning if var is 1 then set flipper rotate to active but I can't figure out how to make it deactivate if the ball is not touching it and then do the same for the others...

    Is there an if Object Is Touching do this or that, set this or set that?

    Thank you in advance for your help

  • You could (and I'm sure there are better ways) put each player in a group with all it's attributes and movements and deactivate the groups that you don't want. Then on click activate the group (player) you want to use and deactivate the others.

    Like I said I'm still learning but that's what I would try if I was trying to figure it out...

    Hope this helps if not sorry.

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ALLMarkMade

Member since 9 Nov, 2013

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