619_RM's Recent Forum Activity

    Oh man, so I only just learned from looking at the "what's new in Chrome 86" release notes that they quietly completely changed the file system APIs starting in Chrome 86. This means r218 will not detect that the feature is available and so won't show the local file/folder save options.

    This was a really nasty way to find out they've made breaking changes and really throws a spanner in the works! In the past they've at least given a few releases notice with deprecation warnings to give us time to upgrade... looks like they've just skipped that this time.

    We're going to have to make a range of changes to Construct to update our code for all the changes they made to the API. I also would be reluctant to ship significant changes directly to the stable channel, since they won't have been thoroughly tested. I think the best thing to do here is to fix it for the next beta release and see how that goes before deciding if we backport anything to the stable release.

    So in short I'm afraid this will further delay the feature being reactivated again.

    That's really a bad move from Google :( Is there any workaround to use the Local File Folder at least for once? My Chrome has been updated to 86 and the project which I'm currently working on is on GitHub if I am somehow able to open the project then I can able to save it as a c3p. :(

    Edit 1: Successfully recovered, Thanks to Microsoft Edge.

    Edit 2: My bad, C3p is nothing but just a zip file. So there is nothing to be afraid here. Hope to see the File Folder System will come back soon.

  • If you can reliably reproduce a problem, please file an issue following all the guidelines.

    Raised the issue in Github, please check. Thank you. :)

    github.com/Scirra/Construct-3-bugs/issues/4266

  • Here the ss of Browser Console.

    How to reproduce the error message.

    1- Open any project, here I opened C3 default Kiwi Project

    2- Save it as Project Folder (C:\Kiwi)

    3- Firstly I changed something minor then hit the save button, It saved successfully.

    4- Duplicated a layout and hit the save button, here the error messages pop.

    5- After pressing OK (from the error message) and re-hit the save button, now it saves successfully.

    Having said that I'm on Chrome 85 with Native File System API enabled.

  • I tot it only appears the first time when we open and save to "Local Project Folder" but it seems like it appears quite often.

    Once if I press "OK" then hit the save button it saves successfully but after some while when I hit the save button (again) it once again it appears. (though not every time but quite often for the same open project).

    Is it expected behaviour? or is there anything I may doing wrong?

    Tagged:

  • Hello,

    It's about Open Recent, though it is super useful, one tiny thing I feel will make it more useful if it had an option to show the project name along with the directory.

    Since the arrival of "local folder save" in C3, I started to maintain one folder for GitHub, and within that folder, I created the Free/Pro/Beta folders

    e.g.

    My-Construct-Project/Free

    My-Construct-Project/Pro

    My-Construct-Project/Alpha

    My-Construct-Project/Beta

    My-Construct-Project/src

    My-Construct-Project/GooglePlayKeys etc

    Similarly, I have maintained all my other folders with this pattern, so the problem with the OpenRecent is it only shows the particular folder it opened it would be helpful if it shows the full directory or the project name.

    Please check this image.

    Hope it makes sense. :)

    Edit 1: Added the suggestion at construct3.ideas.aha.io/ideas/C3-I-1537

  • Next week we will be getting chrome 86, so this feature will hopefully will available forever, in the meantime, you can enable the Native File System API from 'chrome://flags' in order to access this feature immediately.

    > Hello,

    > To be sur to have the Native File System API enable in Chrome (or Chromium based browsers) in the address bar write chrome://flags search Native File System API and enable it

    >

    >

    >

    via

    construct.net/en/forum/construct-3/general-discussion-7/local-file-folder-saves-chrome-147071/page-4

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  • Well, Lets Hope.

  • Some years back Tom said that the support for "software making things" on C3 is in their to-do list, I hope we can get any update or the road-map for the same soon. ✌️

    Source: Click Here

  • The engine has specialized features for games and is focused on games. It can make apps well, but that's as a bi-product of just being a good 2D engine. I think on Scirra's part what their idea is to market it as what it's intended for - games - and people who find it useful for app creation will be pleasantly surprised versus if they advertise it as a App creation / Game creation platform, and people will be disappointed by it's limitations.

    Well, I can totally understand your point, people may be disappointed but they will not if Scirra advertise it in such a manner, like C3 can never be used to create utility software which does native system-level kinds of stuff, but can easily be used to create a basic application, like Point of Sale app, Inventory Management app, education/learning app, eCommerce app etc. It can be achieved on C3 on its current states,

    While digging through Construct community I have found This thread, I amazed what people are ably achieved through C2. However, it would be convenient if they introduced some tool specific to those subjects.

  • The only thing I hate about C3 is, it projects itself only a Game Making Software while it has immense potential for application development even on its current state but If they introduce some basic tool akin to what Thunkable offering and some Android/iOS templates, I bet most people will stop using Android Studio.

    cc Ashley

    What do you think?

  • I had a look at the itch.io FAQ and they mostly talk about uploading to Google Play Store and then linking it to the itch.io site, so the platform is just for sharing your game, you could try this?

    Actually the problem is, nowhere in itch they have mentioned about this thing, anyway I'll upload the signed apk.

    Thank you , Can you help me on this?

    construct.net/en/forum/construct-3/how-do-i-8/simple-camera-question-150011

  • Best way is to try it? You could've uploaded it by now. The signing part is for the Google Play Store so an unsigned apk may work.

    Okay, actually We cant install unsigned apk, Yes I could ve uploaded it but prior to that I wanted the right way to do that, if I produce unsigned apk someone can sign it and re distribute by themselves right?

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619_RM

Member since 1 Jun, 2019

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