I have a family of objects called Tools
When I start the dragging of a member, I need to spawn the same family member at the same location and keep dragging the picked member.
i want to keep count of the member count until they are depleted.
i have tool A, B and C for example... each tool can be placed n times
I made a family instance variable called "remaining" and family instance variable named "type"
everything works except for one thing... spawinng a family member gives a different item (the counting works, dragging works, spawining works but not the same as picked up object)...
I tried manually spawning items based on "type" but cant get it right...
any suggestions.