Inversion's Recent Forum Activity

  • Not sure if I am an idiot or if it is just not working for me, but I can't manage to build anything.

    • I gather supplies.
    • I press 1 or 2
    • nothing happens

    I tried to do it in a variety of places and also tried with a 360 controller. Not sure.

  • regisRquoi

    I used one tile map to create the terrain layout in the editor. I then use nested for loops to create 2 different tile maps, one is the white and one is the black. Only one of these tile maps is enabled at a time. So while one is solid the other is not, and when you swap sides, it reverses.

    the saws are just a sprite that has a light and dark side, the rotation is all in the animation.

    Saw Sprite Sheet

    [attachment=1:vkdnfvb7][/attachment:vkdnfvb7]

    It is actually pretty simple at it's core, just a lot of trickery to make it look complicated.

    [attachment=0:vkdnfvb7][/attachment:vkdnfvb7]

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  • That is a pretty badass game.

    You better be putting it on steam, way to good looking for a browser game.

  • Finally going to get some free time to make some progress.

    • Started the day off by condensing some events and removing some unnecessary functions.
    • Cleared out the unused sprites.
    • Removed unused mechanics (Not everything ends up as fun as you thought it would on paper)

    Main Mechanic

    Moving Saws

  • Hey guys,

    This project has been slowly making progress. I don't get a lot of time to work on projects at the moment, but I squeeze in an hour or two every week.

    I am getting close to finishing. Most of the key systems are in-play and working well, some still need a bit of refinement though. Running into a bit of performance issues with some slower computers, so I am working to clean up the code and optimize where I can.

    Had a composer draft me some music for the game as well. I think he did a great job, but have a listen and tell me yourself:

    http://www.newgrounds.com/audio/listen/591454#

    Here are a few pictures of the current build:

    [attachment=0:5ras1k74]ContrastD3.png[/attachment:5ras1k74]

    [attachment=1:5ras1k74]ContrastD2.png[/attachment:5ras1k74]

    [attachment=2:5ras1k74]ContrastD1.png[/attachment:5ras1k74]

  • Wisdoms The Black and white is actually done with the sprites. There is a way with construct 2 to do it dynamically but in this case it would take more time than it is worth.

    A0Nasser I didn't when I first named it, but found out soon after.

  • Here is one of the more difficult levels.

    [attachment=0:2n10t6jm][/attachment:2n10t6jm]

  • [attachment=2:1rmvbe7j][/attachment:1rmvbe7j]

    Hard at work on my next project!

    [attachment=1:1rmvbe7j][/attachment:1rmvbe7j]

    [attachment=0:1rmvbe7j][/attachment:1rmvbe7j]

  • Just played the game on gamejolt.

    Awesome puzzles and the background colors.

    You have a talent, So make big projects.

    Yea, between my new house and work, I am very short on time. It becomes hard to create games when you can't dedicate more than 50 hours over the course of a month.

    Hopefully come winter, I will be able to do some of my larger projects I have been wanting to do. Maybe I'll learn how to actually make decent art as well.

    Thank you for the encouraging reply.

  • Just put up a Kong version and fixed a few bugs.

    Help me out with a few votes.

    http://www.kongregate.com/games/Inversi ... parallel-2

  • [attachment=0:1d9nmbi5]SS.png[/attachment:1d9nmbi5]

    [attachment=1:1d9nmbi5]ss2.png[/attachment:1d9nmbi5]

    Had a few spare hours this week so mad a very small puzzle platformer.

    Any feedback is welcome.

    http://www.newgrounds.com/portal/view/641655

  • I just tossed a copy up on Kong as well

    http://www.kongregate.com/games/InversionGames/tilt

Inversion's avatar

Inversion

Member since 21 Oct, 2013

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