rythom's Recent Forum Activity

  • In an effort to troubleshoot the problem, I moved the character sprite to the location in the level that was shown when I played. This time, it doesn't show the same area - its further down the level - but the game plays fine...its just that the camera is way off. What switch do I have flipped that I shouldn't?

  • I fired up my current platformer project today, added a few things to it, went to run it and found the layout loaded in a completely strange area, about in the middle of the level, far from the player sprite. I have an "every tick scroll to player" action as well. Any idea what's going on??

  • Yes, loop is off, but adding the "Trigger Once" condition fixed everything!

    Thank you all so much for your contributions! With your help I might just figure out this game making thing <img src="smileys/smiley1.gif" border="0" align="middle" />

  • It looks like it's only playing once. I have the sounds playing on specific animation frames.

  • I've actually only tested this on Chrome and the sound is giving me this issue.

    Additionally, I can't seem to get it to preview in Firefox, even if I set it as the default browser in Preferences.

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  • I'm making an endless runner game with an accelerating heartbeat sound effect that speeds up as your character runs faster.

    I'm running into audio quality issues with my sound effect, though. The beat sounds deflated and "blown out" when I preview the game, even though the .wav, .ogg, and .m4a files all sound perfect when played from Windows and the Construct browser. I have tried lowering the volume on the sound effects, but it still plays distorted.

    Any ideas as to why this is happening?

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rythom

Member since 20 Oct, 2013

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