Problem Description
FirefoxOS is not requesting fullscreen like other browsers
Attach a Capx
i made an capx to show that
Description of Capx
everytime you touchd the sprite and its not fullscreen mode the counter goes up, that means if every thing is ok the counter should go to 1 and then the game should be in fullscreen (works like this on every desktop browser here).
on firefoxos you can touche it very often, the counter counts which means the touch event functions correct, nothing happens, but the curious thing is, it will eventually request fullscreen, but never at the first time, most times it needs over 10 touches to do so.
First thought was that it just needs much time but if you only touch it one time and wait nothing will happen, not even after a minute.
it seems that it only fires at doubletouch, like double click
Steps to Reproduce Bug
- export capx or go to http://fldr.de/geck/
- touch the sprite
- see the counter go up every touch but browser not requesting fullscreen every time
Observed Result
after a random number of touches the firefox browser will eventually request fullscreen
Expected Result
to request fullscreen on first touch like most other browsers do
Affected Browsers
- FireFox for FirefoxOS: YES (tested on gecko 1.1, 1.2, 1.3, 1.4 and 2.0)
Operating System and Service Pack
FirefoxOS 1.1, 1.2, 1.3, 1.4 and 2.0
Construct 2 Version ID
175 but i dont think that matters
i can make a video if you dont have an device to test this <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">