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  • TiAm

    i think i can use that to make what i want

    thanks alot

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  • hi everyone,

    i want to draw pie area in a circle (orange area) with predefined start-end degree

    is there anyway to do it?

    it doesnt have to be circle, i just need a way to draw an area in a cirtain angle

    [attachment=0:2829gzoe][/attachment:2829gzoe]

  • hi Vallar,

    thanks for sharing

    i think that is one way to do it if i want to create a pre-define "hole"

    but

    what i'm thinking is, we'll never know :

    1. how many bullet that player will shoot on the box

    2. in which direction the bullet will come or which part of the box the bullet will land

    moreover,

    the bigger the box, more alternative animation we have to make for all possibilities

    i try to browse for some example,

    i think what i'm trying to achieve is pretty much similar case to

    GUNBOUND (bullet to land collision)

    or

    WORMS ARMAGEDDON (bullet to land collision)

    thanks

  • Hi everyone,

    i'm really new to construct and i really need help with collision

    what i'm trying to achieve is to modify collision area of an object after an event

    in my case is :

    1. when a bullet collide with a box, it'll destroy a part of box surface and creating a hole

    2. after the hole created, that specific area will lose its collision check, so that other object can pass that area

    by specific i mean, if the hole is "round", that collision check only outside that "round" area

    any ideas would be much appreciated

    thanks

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echolink

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