lennaert's Recent Forum Activity

  • Ashley

    Games with many objects are often rich with environment sprite, making the game prettier.

    The option to disable collisions for sprites, does it remove the mentioned overhead of vertex info sharing ?

  • There is an action for objects to move them to a desired layer.

    From what I read .. you need that.

    You can use compare 2 vars from system to check different objects their layer.

  • Perhaps use layers ?

    And use the layer reference numbers.

  • You still have that capx so I can take a peek?

    socialpilgrim

    As rex said you could use the asjson expression to load the image into a array for faster comparison than using rgbAt().

    Here's an example with three examples:

    https://dl.dropboxusercontent.com/u/542 ... mpare.capx

    Since it's for a drawing competition I find that just comparing the alpha gives a more meaningful percentage. Just checking all the pixels like with your links gives a 90% similarity to a blank canvas.

    Anyways I implemented three methods in the capx.

    The first follows the examples in your links and gives a percentage and rms number. I guess rms could be used as a way to compare.

    The second only looks at the colored areas of both images and gives a pretty good measurement.

    The last one finds the bounds of both drawings and compares both as if they were the same size. This allows a small box to match a big one.

  • Perhaps make a version without the cocoonjs ....

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  • There is nome as far as I can tell.

  • You sure your trying to open the right url or uploaded it to the correct folder or even exported the right version ?

  • Odd ... Should work.

    Did you try an url add to see if it worked at all?

    Just ad ?a=1 or something behind index.html in the url.

    That should definitely work.

  • Use c3 to import your C2 project and export it.

    There is still 4 days to use all the features of C3 for free during the game jam.

    Excellent to test the export options

  • It's browser dependent, each visitor will have his or her own setting and tools before it renews the cache. Generally sites will be newly downloaded to update cache every so often.

    Your suposed to be able to speed things up by pressing ctrl + f5 , which forces a refesh for a new download.

  • Just play around with different approaches to see what looks best.

  • Event on start of layout

    Action system set layout scale 2

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lennaert

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