lennaert
link updated
Thanks R0j0.
I used all three methods to check for image changes pasted into canvas taken from a user media camera object.
It works ^_^
Now I can do a variant of motion detection with a simple camera which has no ambient light detection
Muchos gracias
I do have a side question relating to canvas, none related to the topic, but related to how I use the compare.
I tried applying the "toon" effect on either a paster object and on a sprite object... This in order to make simpler images which are easier to check for changes.
The effect is lost when a sprite with that effect applied is pasted into a canvas object.
Any way to preserve applied webgl effects when pasted into an object ?