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  • I managed to make it work with comparing if its more than -40 instead of "not equal". Still not sure why the "not equal" wouldn't work as it works with other comparisons like an objects x or y value for example.

  • Hi!

    I have an event where I every 0.2 seconds set a sound to it's own volume -1db to fade it out, but only do this if the volume does not equal to -40. The fading away of the sound works, but it wont stop when it equals -40.

    So it looks like this:

    - Every 0.2 seconds

    - tag "song" is playing

    - audio.volume("song")≠ -40

    set volume to Audio.Volume("song") - 1

    set text to Audio.Volume("song")

    I can see in the text object that it just keeps going past the -40.

    Not sure why it does this. Does anyone have any tips or insight on this?

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  • Hi!

    I've been trying to wrap my head around this new GDPR thing that is coming to effect on May 28th this year. I'm wondering how it will affect us sellers in the Scirra store and if we will have to do anything to comply. As far as I see we don't have any personally identifiable information about our buyers in our own seller accounts, so it probably wouldn't affect us directly, but I am uncertain and just want to hear with any staff here if you have any insight on this matter?

    Cheers.

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  • Sci-fi Add-on Pack - GCAM — Now for sale in the Scirra Store!

    https://www.scirra.com/store/2d-game-sprites/sci-fi-add-on-pack-gcam-4197

    <h3>About</h3><div class="deshr"></div><p>This is an add-on asset pack for Game Character Avatar Maker. It consist of an illustrator file with 16 sci-fi assets, each on it's own labeled layer.</p><h3>What's Included</h3><div class="deshr"></div>

    • An Illustrator (.ai) file with the assets.
    • A license file.

    <h3>How To Use</h3><div class="deshr"></div><p>To use this pack, simply have a copy of Game Character Avatar Maker file open as well as the sci-fi pack file open, and copy paste the asset you want from the sci-fi pack (paste with command: ctr + shift + v) into a new layer in the Character Maker file. Then move the layer above/under a desired location.</p><h3>Video Tutorial/Preview</h3><div class="deshr"></div><p>Check out the video tutorial at the bottom of the page to see what comes with this pack.</p><h3>License</h3><div class="deshr"></div><p>The license for this add-on pack is the same as for the Game Character Avatar Maker. </p><h3>Support</h3><div class="deshr"></div><p>If you have questions, feedback or ideas for more assets, feel free to contact me and I'll get back to you as soon as possible.</p>

    Use this topic to leave comments, ask questions and talk about Sci-fi Add-on Pack - GCAM

  • Yeah, I just came back to this thread to say I figured it out. Typical it's something so simple that got overlooked!

  • Hi!

    I am experiencing a rather odd problem that I think might be a bug when having a project that was started on an earlier version of construct 2, and then transitioning to the latest one since I can't re-create this problem on a fresh new project. Bear in mind, the version I started with wasn't a really old one (maybe one or two versions ago), but I don't remember exactly which it was.

    I was trying to create a text object and placing it on the layout and set the text. This wasn't a problem before I updated my copy of construct 2 as it showed up perfectly, but now it suddenly wont work in my project. It does create a new text object, because in debug mode, it shows that the object is there, that it's visible and what it's text is set to. It just wont show up on the layout when I run the game.

    Here's what it looks like in debug:

    Now, when I was trying to figure out what the problem was and was testing different things, I was able to discover that the text object wont show any text when I try to set the text to a random number with random(). So when I set the text to for example:

    "random: " & random(1,10)[/code:z0f5smw6] it will [i]not show any text at all[/i]. But if I just set the text to: "random" it [i]will [/i]show up. If I try to do this in a [i]new[/i] project though, the first one ([i]random: " & random(1,10)[/i]) works just fine.
    
    I can't see how I could have coded my project in some way that will make the text object unable to set the text like that, so I don't feel like I have made any event that is causing this behavior, but maybe I'm wrong.
    
    Don't know if it can be fixed if it is a bug, maybe someone could look into this or have any suggestions on what the problem could be?
  • Game Character Avatar Maker — Now for sale in the Scirra Store!

    https://www.scirra.com/store/2d-game-sprites/game-character-avatar-maker-4186

    <h3>About</h3><div class="deshr"></div><p>This is a character avatar maker in the form of an illustrator (.ai CS6+) file with which you can create different 2D characters for your games.It can be useful for games where there's dialogues and you want to have an associated face to the character that's speaking.</p><p>It includes many different assets like hair, eyes, mouths, clothing, accessories (earrings, hats, masks etc.), eyebrows and more. Everything is labeled and grouped in a way to make it easy to know where everything is and do.</p><p>Important to know is that you should have basic knowledge on how to use illustrator to be able to use this and a copy of illustrator CS6 or higher.</p><h3>What's Included</h3><div class="deshr"></div>

    • An .ai illustrator file (CS6+).
    • A license text file
    • A .pdf manual

    <h3>License</h3><div class="deshr"></div><p>You may use this character maker to make and include a character in a unlimited number of commercial or personal games.</p><p>You can't however, re-sell or re-distribute the file to others, nor can you re-sell or re-distribute the characters or assets in the file 'as is'. </p><h3>Video Tutorial</h3><div class="deshr"></div><p>You can watch the video tutorial before you buy to get a sense of how you can use this.</p><p>You can view it at the bottom of the page.</p><h3>Support & Feedback</h3><div class="deshr"></div><p>Feel free to contact me if you are wondering anything about the product or have feedback and/or suggestions for more items you'd like to see added, and I'll get back to you as soon as I can.</p>

    Use this topic to leave comments, ask questions and talk about Game Character Avatar Maker

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  • I was just looking for that too. I found it under "Your Seller Account" -> Home -> Edit (your product) -> in the top table it says "videos". Click the "0" and there you can upload videos.

  • I was thinking that too would be a fitting one, but it states when you choose it: "Tools are software programs which are related to game development. " and it seems like it would be pretty strict with that looking at the things available under that category.

    I went with "Sprites" under the section "Graphics" since I just checked and was able to spot some people having .ai files under that category as well.

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adventurist

Member since 20 Sep, 2013

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