LDC Studios's Recent Forum Activity

  • Here's a screen showing some action using the machete

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  • It's all about the times too. The majority have been enjoying the concept of jumpscares every 5 minutes because it's exciting to them. They like the "instant gratification" of the scare because we live in fast times now. People will feel like their time is being wasted otherwise. That's why tutorials and cutscenes are becoming less and less popular these days too. People wanna be able to just gogogo without having time to think. Eventually more and more people will be asking for the old subtle atmospheric horror back though. It's a weird cycle that these things go through. Sometimes it can take decades to pass.

  • I actually always enjoyed the old tank controls too. I don't remember anyone ever complaining about them until RE4 (still tank controls) came out. Then hating tank controls became a sort of a fad.

    That's pretty hilarious about the main characters' breasts. It's funny because I intentionally made their chest and butt smaller when I remodeled the characters for the GP: Redux patch that later became this game!

    Back to the main point, though... I would LOVE to make a game like this with the classic tank controls! 3rd person, over the shoulder? Forget about it!! Some day...

  • This is Abby, who is the sister of the main character, Lilly. Her role will be the equivalent to what Miki's was in Grave Prosperity.

  • Thank you! I hope soon I'll have a demo ready.

  • Here's another screenshot to oppose the last one that was posted:

    Creepy basements and phonographs are still a thing!

  • Not all locations in CoA are dark and dreary. Here's a nice highly detailed and well-lit interior of a manor! Sort of takes me back to RE's mansion.

  • Thank you! I am hoping to have it out pretty soon. Maybe around April? It's constantly being worked on, but there's a lot going into it, so I really can't say exactly when it will be ready. But I'll be posting updates steadily here and on its Facebook page as it progresses.

  • City of Amber will play very similarly to the games from the Souls series or Bloodborn. The combat is focused on a dodging, blocking and attacking system that all runs off of a stamina gauge and revolves around the use of guns and melee weapons. The world itself is a dark and dreary place full of monsters, puzzles and exploration. Lily can be upgraded by using EXP acquired through combat. Upgrades consist of learning new evasive maneuvers, increasing attack power, learning new melee combos, increasing firearms effectiveness and improving stamina.

    Developer: LDC Studios

    Official Website: Coming Soon!

    Facebook Page: https://www.facebook.com/City-of-Amber-108073936245507/?ref=hl

    Genre: Action/ Horror

    Players: 1-Player

    Combat Style: Live Action

    View Style: 3rd Person 'Faux 3D' - Side Scroller.

    Platform: PC

    Engine: Scirra's Construct 2

    Minimum Requirements:

    Pentium 4 or Equivalent

    2.8 GHZ Processor (Single Core)

    1 Gigabyte of Ram

    128 Bit Video Card

    Gamepad Controller/ Keyboard

    -PLOT-

    Lily Ridge is a 26 year old woman, looking at her 8th year of Military Police service. Recent developments have caused her to begin to have reservations about her life's choices, and she decides to take a much needed leave of absence. During this time off she plans to travel to California to meet with her sister, Abby, and discuss whether or not she should make this year her final year of service. Of course, things are never that simple. Lily's car doesn't make the cross-country trip, and Lily is left stranded in a remote location with no phone reception and no signs of passing help. She manages to find her way to the nearest town. This is where her story truly begins... Even with 8 years of war hardening experience, the things waiting in the shadows of this town will test her strength and her sanity far more than anything she has ever encountered. The world of war she plans to leave behind will be a day at the beach compared to the world of suffering she is about to enter. Welcome to Prosperity, the City of Amber.

    -SCREENS-

    -VIDEOS-

    Intro FMV

  • Grave Prosperity: Redux is being discontinued. Due to the title's overwhelming unpopularity, I am going to be making the patch that has been being worked on into its own separate game. Title and character names will change, but what has been posted advertising the progress of the patch will not change. GP was my first real attempt at a game. It was fun and I learned a lot from it, but it's about time to shut it down and move onto a fresh start. I will be creating a new thread for the new game, "City of Amber" very soon!

  • Neat. I'll have to check it out sometime.

  • This is an image from the cutscene where Amber finds the machete:

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LDC Studios

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