EddyDingDongs's Recent Forum Activity

  • Thank you, i'm about 40-50% in my game's development, so i will look into it in a few months time..

    From my understanding the Wii U developer kit is about $5,000 ?

    I think i would better spend that money on a PS4 developer kit since Wii U will probably only sell a maximum of 30-million consoles.

  • Hi, I would also like to know more about the Wii U exporter, and i do have a personal license for C2. Thank you :-)

  • In the cocoon Plugin, change the physics from accelerated to standard.

    Thanks so much! That worked! :-)

  • I wish someone would help you out with that, becos I also am having trouble exporting CocoonJS with Physics behavior, when i delete the Physics behavior then it exports fine and works on Android phone no worries.. But i can't get it exporting right with physics.

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  • Thank you both so much! I am very happy I bought my Construct 2 license the other day! After using the Free version for roughly 2-months I was thinking to myself - "hey these guys have put in alot of work into this program and they deserve my support too"

    <img src="smileys/smiley10.gif" border="0" align="middle" /> <img src="smileys/smiley10.gif" border="0" align="middle" /> <img src="smileys/smiley10.gif" border="0" align="middle" />

  • Yeah i really hope i can get "fullscreen in browser" mode like when u press F11 in Google Chrome, but for an .EXE export via the Node-Webkit or any other means...

    Or I wish i could hide the title bar?

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EddyDingDongs

Member since 7 Sep, 2013

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