Roych's Recent Forum Activity

  • Hey, any update on this maybe? I'm also trying to create multiple levels for this. Not realy sure how to start.

    Should I duplicate everything for every level or can I use "include" and somehow just change the global variables for every level?

    Not sure how to change the global variable for a specific level (layout, event sheet).

    Thank you

    R

  • Aaa, yes! Working perfect, thank you

  • Anyone, maybe?

    Thank you

    R

  • Ups, sorry I though I did that. Here is the link again.

    https://www.dropbox.com/s/qhtc5lsoevypej7/floating%20fly%20platform.capx?dl=0

    I think this one should work. It is based on https://www.scirra.com/forum/viewtopic.php?f=147&t=166276&p=1003796&hilit=floating+character#p1003796 topic.

    Thank you

    R

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  • Hey, sorry for my laaaate reply to this. Im still looking for a solution to this if maybe anyone knows how to achieve this.

    My character is made like this here:

    https://www.dropbox.com/home?preview=floating+fly+platform.capx

    Thank you very much

    R

  • Hello

    I'm having some problem with my player not moving with the player_Box vhen on vertical sine object.

    My player is always slightly above ground an it has some V-sine behaviour, so it looks like he's floating. But when I jump on another vertical sine block the Player_Box is moving normaly with the block, but the player is always on the same height.

    https:

    //gyazo.com/51f7fa9d720830fb10f89ebb42997767

    https:

    //gyazo.com/edfd80c1ea57b277215497e4e666a85a

    Images are in links, but are in separate rows, as Im not allowed to post img's I guess

    Hope you understand.

    Thank you

    R

  • Yes exactly what I needed,

    thank you very much

    R

  • Hello

    Im trying to create circular movement like this:

    So, that the horizontal lines would rotate around the circe but would always stay horizontal. Would work like an "elevator" for the player.

    No need for the inside circle at all, it would be maybe better without it, just for better understanding ...

    Thank you

    R.

  • Hello,

    just found this one and I thought I'd share it.

    http:/ /www.deviantart.com/ morelikethis/artists/ 454315704?view_mode=2&offset=155

    delete spaces!!!

    I hope u find this usefullCheers

    R

  • Hello all

    Im fairly new to construct, have made some simple games in the past, but now Im trying to create some ragdoll character who can walk, is there any tutorial on this or how do I do that. I would like to create something similar to Limbo movement, so when he falls he bends according to a floor on which he has fell on.

    Can someone point me to right direction, or is there any sample for this one?

    I was looking on the Scira site and forum, but can't find anything on this...

    Thank you

    R

  • Anyone?

  • Oh thank you, very nice.

    But do I have to set angle for for all the hills and maybe just rotated solids, for a player to make rotation? Isn't there more simpler way with physics maybe? Just asking, cause I have a lot of hills in my game atm?? This could take me ages to prepare ...

    Thank you.

    R.

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Roych

Member since 29 Aug, 2013

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