Colludium's Recent Forum Activity

  • Problem Description

    If you mirror or rotate a sprite image in the editor then the origin moves as you might expect. The origin position coordinates do not update with the new position. You have to close/open the editor to get them to refresh.

    Attach a Capx

    No need - use blank project.

    Description of Capx

    -blank-

    Steps to Reproduce Bug

    • Set sprite origin to a non-centre position
    • Rotate/mirror/flip the image
    • Observe origin coordinates

    Observed Result

    The indicated coordinates do not update to reflect the new position of the origin.

    Expected Result

    The coordinates should update to show the correct origin position.

    Affected Browsers

    • N/A

    Operating System and Service Pack

    W10 x64

    Construct 2 Version ID

    r216 64 bit. This happens on r216 32 bit version also.

  • I agree, and setting a variable to 1 or 0 is simple enough, of course, whether it's a boolean or not. A simple work around for of you need to toggle a boolean/ivariable without having to check it first:

    Variable1 = (Varable1 + 1) % 2

  • Congrats and I hope it does well!

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  • I agree with It seems like technology has evolved only to complicate game play/export options. It's not ideal to have to tell customers that their 2 year old laptop is not supported by your nw.js game in full screen, so they better go back to playing GTA on it instead, lol....

  • - that makes total sense; thanks!

  • jobel

  • Thank you Anonnymitet - that's a good explanation of what the voting is for on Greenlight (I had not considered that 'no' is to stop feed popups). It's fascinating how some people react in public forums....

    Promotion is something I am rather amateur at.... I am having to learn even the basics!

    Cheers!

  • This is far superior to the shadow-light system that c2 carries. Unfortunately, with the c3 distraction still under full steam, I doubt this will be implemented as an official plugin.... :/

  • big Infinity - thanks for clarifying! I'm glad I'm not losing my mind (all of it, at least)....

  • jobel, spongehammer - yes, and since the down vote makes no difference to top 100 position for the game, it can only be to pretend to empower people who vote. There was one comment that I deleted for swearing and the troll came back and commented again that he hadn't voted before but now he was certainly voting no. I think most don't realise that it makes no difference.... Unless greenlight have suckered the devs and actually it does matter... Lol.

  • So, I posted the game on NG for a couple of days over the weekend, to get feeedback from a different user-base and also to generate some awareness of the Greenlight page... I took it down earlier today because most people were struggling to figure out the puzzles and/or having problems with the controls (NG iframe...?). Anyway, when (lazily) searching for my own youtube video I found this: Youtube Playthrough1 of Umbra!

    This was unexpected!

  • Thanks - that's good advice!

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Colludium

Member since 26 Aug, 2013

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