rodrigorhardt's Recent Forum Activity

  • Hi,

    Im starting a project of a mobile game based on turn-based actions, very indie, zero 3d action, not even a platform game, just a menu where you send your character to do stuff.

    My question is the following: is there something I should be aware of right now in the beginning? I mean, any plugin, template, baseline format to export, or anything?

    Thank you :)

  • Hi everyone

    Basically, I want to create a one-time-only code that the player could active to reedem some in-game bonus. After someone use the code, it cannot be used by anyone else.

    Any clue on how to do that?

    Thank you in advance :)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I got it, thank you so much guys!

  • Hello, guys! Hope you are all doing well.

    I'm working on a "Table RPG" like D&D for mobile app.

    And I'm trying to do the following:

    - a test based on player's atributes. for example:

    1) Player has 3 points on Intelligence attribute

    2) So "3x 10-face" dice should be "rolled".

    3) If the result of each dice is higher than 6, it is a succesful test.

    4) So, I'm trying to generate 3 random round numbers from 1 to 10 simultaneously, and the result of this action should return the numbers of the scucesful tests. Is it possible to do it in a single action and return it to a variable?

    I have no clue on how to do it. Thank you so much for your help and time!

    Wish you all the best :)

  • Hi everyone!

    I want to update the items in my inventory system but instead of configuring all items animations into 30 different sprites, I want to do it with just one. So how can I send actions to the same sprite but applying into an specific one?

    This 30 slots are the same sprite, but if I want to update just the slot 2, how do I do it? How do I identify the slot 2 in the actions?

    (Hope I explained myself) Thank you in advance!! :)

    Tagged:

  • Well, but I use real time based events and time spent offline to update the player progress, so I guess this "save" system for mobile apps would not work properly, right? Also, sorry but it doesn't make much sense that he needs to save the game every time he exits the game to the phone's home screen, like how many times we do that? switching into apps in our phone? I'll for sure forget almost 9 to 10 times to save the game haha.

    I'm still stucked on this and I still don't know what is wrong with my code :/

  • Ok, but I said this is a mobile app, let's say that the player suspend the app and return to the it's homescreen. I need to save it, regardless the layout.. What do you suggest?

  • I provided all the important events! It's up here, the loading, the text update, the invntory adding item code! And no, everything is loading properly! As I said, the LocalStorageLoading always get the "1" value... :/

  • Also, I adjusted the loading code, and the LocalStorageLoading_I variable always reach the 1 value, except when it's the first time running it.

  • I don't know why, but the images didn't load properly.

    Here is the new code (I excluded the function):

  • I changed a little bit the code to this:

    What is really weird is that it doesn't work at first moment, but if I close the preview, and reopen it, then it works haha that doesn't make any sense to me... I'm obviously missing something here, but what!? I'm stucked into it like 3 weeks haha.

    (Immediately after picking up the item)

    (After closing the preview and reopening it, it works! Zero for the picked item and 2 for the slot 1, which is the uncommon medicine herb item code)

    What's going on here!?

  • Hm, got it. I understand that there is simpler ways to do what I'm trying to do, but still, I don't understand why it's not working the way I structured it! I mean, what's wrong with my code, it should work, doesn't it?

rodrigorhardt's avatar

rodrigorhardt

Member since 7 Dec, 2018

None one is following rodrigorhardt yet!

Trophy Case

  • 5-Year Club
  • RTFM Read the fabulous manual
  • Email Verified

Progress

7/44
How to earn trophies