fishbottle's Recent Forum Activity

  • add to post

    "real time"

    pull clock time from computer

    What about just using the excellent system date plugin to get the time?

  • eturk Try this link for the ios app. It does exist and I have it installed. It can be hard to find because the itunes app store search engine is incredibly bad at finding things.

    The intel XDK seems really well thought out and very comprehensive, now if I could only get it to work with C2.

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  • Thanks Ashley. Good to know. I'll try that with the graphics.

    As for audio, if anyone needs a converter, Freemake, a free audio converter seems to do a good job of conversion to ogg and m4a it even managed to convert a file that C2 had trouble with.

  • I'm very interested in importing weather data into an app but not all that savvy when it comes to using external data in C2. Is there any chance you could share some more about how you did it thehen?

    If anyone can point me to any C2 tutorials that delve into that I would greatly appreciate it.

  • Great quick tutorial on creating a health bar:https://www.scirra.com/tutorials/447/health-bar

  • If the original was a WAV and C2 created the ogg and m4a files, do you have to convert them externally to replace them or is there a quick way to replace them all using one new source wav?

    On the same lines, does this work with graphics? If I replace a sprite's png files, will they be updated to reflect the new graphics on the next export?

  • The app runs fine on the Android using the app-lab simulator but not when built as an app (.apk)It's basically the template.

    Link to .capx file (required!):

    https://dl.dropboxusercontent.com/u/5348879/XDKtestforAndroid2.capx

    Steps to reproduce:

    1. Create New Project from XDK template. Added 1 text object and Changed orientation to landscape

    2. Export to Mobile - > Intex XDK

    3. "Use Standard PNG compression" checked

    4. "Minify script (recommended)" checked

    5. "Rendering" set to "Use phone browser" (also tried with "Use app Interfaces"

    6. Export to Intel XDK project following the XDK tutorial

    7. Ran using "Test Local" simulator on Android tablet (runs fine)

    <img src="https://dl.dropboxusercontent.com/u/5348879/Android01.jpg" border="0">

    8. Build for android using Intel XDK build 1028

    9. Copied .apk to tablet, installed the app.

    10.Ran android app. Doesn't work.

    Observed result:

    Screen with grey bars

    <img src="https://dl.dropboxusercontent.com/u/5348879/Android02.jpg" border="0">

    Expected result:

    I expected it to open and run on the tablet.

    Browsers affected:

    Chrome: no

    Firefox: no

    Internet Explorer: no

    Operating system & service pack:

    Windows 7 64bit, Service pack 1

    Construct 2 version:

    Version 139 64bit

  • hmmm...I think I missed that this discusion is 'closed'. I'm new here and I didn't realize it would be possible to post to a 'closed discussion' so I missed that. I will repost this to a new post in Bugs

  • Same problem here. I tried the "New Project" Intel XDK template as is with just one text box and also with nothing added. It works great on my android device via the XDK app-lab simulator but when I install the build (create apk and install on tablet) I get the same grey lined screen as in sergyperov's screenshot above.

    I tried exporting with both app game interface and phone browser.

    Here is a link to the capx and the apk built using Intel XDK

    https://dl.dropboxusercontent.com/u/5348879/AndroidTest.zip

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fishbottle

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