Ohh right you wanted it to be random movement. I just made it go left-right without stopping unnecessarily. I will look into the random movement give me a sec..
bike
Too many conflicting events, fixed here
Isn't the fairy just finding path to the player so the distance between the fairy and the player is the same as the path length, or am I missing something?
Just saw this in my twitter feed haha. Nice game!
Yeah that's good when you're working on your own. A GDD isn't really made to remind you of your own ideas...it's so that a team has the same collective vision for the game.
Is the problem here that you can enter the 6th letter 6 times as part of the sequence or that you can enter the first 5 letters correctly and then press the 6th letter 6 times i.e. the sequence doesn't reset?
1 layout for each level.
This already works fine. What's the issue?
Develop games in your browser. Powerful, performant & highly capable.
In le wrong section
Someone else asked about this today. Set Timescale 0 will pause.
He may already be responding but yes separate event on its own should be fine. You want the player to return to an idle stance after finishing the attack in all situations I would assume.
Member since 5 Aug, 2013