1. Add a condition for player collision > Attack anim must be playing
2. Attack animation On finished > Player set anim idle
Copyright happens as soon as you create something but it's not exactly airtight and doesn't protect a lot of things, not the idea or a name. Use of a trademarked name that has been registered is trademark infringement though.
If you want to pause gameplay, I did this by setting up a group in the event sheet that disables everything, then I enable this group when I'm pausing.
Yeah events will run every tick. Time scale just slows down the gameplay I think.
Add in a system wait of 0.1 seconds before the Set Pausetime actions and see if that resolves it.
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Can we not get a screenshot of the conditions so it's easier to resolve?
I meant trademarked I guess
There is no coding in C2. If you're talking about learning html5 then look for some tutorials on the web.
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You can use anything that isn't copyrighted.
Very nice game. Could do with a checkpoint in the first level though!
Lots of the answers are in the manual.
Member since 5 Aug, 2013