lionz's Recent Forum Activity

  • You also didn't mention what type of games you make?

  • I don't think that's any of your business...

    lol jk

  • Nice game! One thing I didn't like was the slight delay in attacking i.e. waiting for the animation to finish before firing projectile, it would be better if it was instant because reaching the enemies at the top of the screen is a nightmare.

    Also the limited number of projectiles wasn't immediately obvious maybe because of HUD position but I thought a nice trick could be to have his trident on fire when you have bullets remaining.

  • If you are planning on applying logic based on each frame of animation then they will be one event but the if frame=1, if frame=2, if frame=3 will be sub events because you need to add your actions to it.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I don't think the last section explanation and question make much sense, can you rephrase?

  • There you go, make sure the matching roof and switch have the same variable numbers to link them together dropbox.com/s/ehbvzocn9jagytt/IV%20%281%29.c3p

  • Put the relevant sprites in a family and use a family instance variable, not the name of the object. So if clicking it would play song1, then variable on that object is set to song1, and if an object would play song2 then set the variable of that object to song2.

    Then in one event you can say, on family clicked : play audio (by name) ""&family.variable

  • Yes it's 'Max Speed' in 8-direction behaviour on the Player Mask object, set to 90.

  • - Something that is immune to the slowing of time (moves at normal speed regardless)

    - Something that gets more powerful while time is slowed (limits how long you can slow time)

    - Something that cancels the slowing of time when you collide with it

    - Something that now damages the player when time is slowed (limits when you can slow time)

  • i never use c3... c2 for life but sadly i stop use it an move to other software

    so not for life then?

  • Event 5 don't use a system pick but use enemy object, pick by UID function.param(0). Also I'm not sure on that first event with the timer running every tick, it should be triggering once for the enemy when they are in distance, try adding a trigger once or some other method of starting the timer once only.

  • Looks like you answered your own question

lionz's avatar

lionz

Member since 5 Aug, 2013

Twitter
lionz has 73 followers

Trophy Case

  • 11-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

24/44
How to earn trophies