Hi Team,
I am using a switch and a box. So the task is When player collides with Switch 1, Box 1 should fall through physics.However when there are multiple Switch(Copied),i want that each switch should drop each box
For example
When player collides with RoofSwitch 1-RoofBox 1 should fall(other box should not fall)
When player collides with RoofSwitch 2-RoofBox 2 should fall(other box should not fall)
I know we can achieve this by creating multiple objects but i want to achieve it using a single object and through instance variable because i want to create 100 of them
Attachment file below for testing :-
drive.google.com/open