lionz's Recent Forum Activity

  • Instead of having a condition 'is Fix', do all of these actions when you set Fix to true in the event we can't see.

  • If you give the player and the box physics behaviour then you should be able to push it around like in the video

  • Can you please share a less dodgy link than to a rar file that is flagged as a virus

  • You do not have permission to view this post

  • I made a tutorial doing pretty much explaining what Lionz has suggested - though it's much more long-winded! It might not 100% be what you're after, but could be a good starting point.

    Drag and Drop 'Crafting' System

    Nice I like it and it's almost a tutorial in how to use JSON as well :)

  • Assuming levels are only ever unlocked in order and you can't skip them you can use logic with one global variable which is set to highest level unlocked then when you enter the layout it unlocks all objects that instance variable value is less or equal to GV (assuming you set these up in the editor already). This way you are not changing instance variables but just comparing.

  • I made this with an array where each row is a new recipe that contains the 2 items required and the result. Then you can select your items by whatever method and you set their names to 2 global variables.

    Then when you confirm the crafting you run through the recipe array at Y=1 checking if GV 1 matches anything in Y=1, if it does then grab that X and compare the same item in Y=2 at that X if it matches GV 2, if so then you craft the named item in Y=3

    Of course sometimes the first craft item is in Y=2 and not Y=1, so if it's not in 1 then check 2.

  • So you found a crash is what you're saying. Nothing you can do I think they don't look at Construct 2 now.

  • You'll have to share the project file and tell us which are the problematic events.

  • You will need the bool or a variable so you can make the condition false. If you have too many objects consider using a Family with a Family instance variable then you can use one event that applies to everything.

  • You are using the same event sheet but have you assigned the same event sheet? Check the layout properties for layout 2 and see which layout is assigned.

  • You do not have permission to view this post

lionz's avatar

lionz

Member since 5 Aug, 2013

Twitter
lionz has 73 followers

Trophy Case

  • 11-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

24/44
How to earn trophies