Ldk's Recent Forum Activity

  • Sweet. I went ahead and bought it. Truth be told, my biggest motivator was the ability to organize my stuff and additional Layers.

  • Thank you for the input. The was informative. Will go ahead then :)

    Thx again.

  • Hi.

    My game is coming along nicely using C2.

    I want to purchase C2 so i can export to IOS and Android.

    Before i do, i need the communities input if its worth it?

    From what i gathered by browsing and lurking is that there are some performance issues regarding physics on IOS due to cacoonJS integration or something of the sort.

    What other concerns are there regarding performance?

    Any noticeable issues when exporting to mobile?

    What is the road-map for C2? Will there be a C3 anytime soon, so i should rather hold off on the purchase?

    Your input will be much appreciated.

    Regards

    LDK

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  • I will try the family thing. Will be easier. Noticed it must be a bug. Objects are not global but do get transferred.

    So no it hasn't been fixed.

    Im pretty excited. Trying for buying. Hoping the dev's would keep improving the Tool. Its a really awesome app compared to others ive tried. Especially for people who cant code like me.

    Making good progress on my game :)

  • Thx guys. I tried the global variable, couldn't pull it off. So i went with the event sheet for layout 2 and did the on start of layout destroy blood.

    That seemed to have done the trick.

    Thank you. :)

  • Hi.

    When the new layout loads, i see the blood splat animations spawn. I assume this is because once the new layout is loaded the previous monsters are destroyed and it then spawns the animation on the new layout.

    How can i prevent them from spawning on the new layout.

    Any advise would be appreciated.

    event is

    on monster destroy -> spawn "bloodsplat animation sprite"

    on bloodsplat animation finished -> destroy "bloodsplat animation sprite"

    Then if the player dies

    on player health = 0 --> go to "end game layout"

    Thanks

  • Hi.

    How do you scale a tiled background?

    When i try it via the drag corner option, the image does a crop, always leaving the top part of the image as the top.

    I created a 1024x1024 background.

    It contains 4 strips aka 4 different backgrounds. Coming from a 3d engine it goes against my morals to not use power of two. However when scaling from either side of the bounding box i can never seem to get rid of the top.

    Is it possible to reposition a tiled background within its bounding box?

    Thx

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Ldk

Member since 4 Aug, 2013

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