Bl4ckSh33p's Recent Forum Activity

  • Since I have multiple levels in my Multiplayer game I need to make it work on different layouts, too.

    I did not try it yet but thought I would create a loading layout where data is exchanged (what char each player has, what level was voted or selected) and then a new layout is loaded on all peers and the game starts. Is this not working with the current Multiplayer plugin?

    /Edit: After looking around for a while it seems it works across multiple layouts. I will test it soon.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Exactly what Aphrodite said.

    I try to use no addons/plugins if possible to be "safe" if a new update breaks it or the author stops developing/supporting it.

  • I need to re-learn math... forgot almost anything about Sin/Cos. :/

  • Hi. I tried to create an explosion (create sprite) outside of the host and peer group to create it locally for host and peer but it seems the peer does not have collision checks enabled, is this true Ashley?

    Its a basic "on collision with ball" > create Explosion, Play Sound and it works fine on the host but the peer does not show the explosion or play any sound effect.

    When I add the Explosion sprite to sync it with position it is created at the peer, but do you really have to transmit the explosion creation/position via the multiplayer sync action, can't the peer create objects locally? And what about the sound, do I have to send data (set bit to 1) and then play the sound if the peer receives it?

  • Thank you. I just had an idea. Maybe I can use the .gif from above (the last half of the animation) and convert it to single frames / a spritesheet and then change the frames depencing on cooldown progress.

    This should produce the "clock cooldown".

    And another very easy solution (without radial display) would be just a sprite on top with transparency to cover the button and then set the heigth of it depending on cooldown time.

  • Nice. This is great for a healthbar.

    But I get a headache when I look at the used formula to rotate the images.

    May I ask if you do know a solution without mask to have an overlay (grey/transparent square over a button for example) which rotates in a circle like a clock? A classic clock cooldown display like many MMOs have on their buttons. Do you know what I mean?

    [attachment=0:22pp9avr][/attachment:22pp9avr]

    The button/image is in the background and when you use it the whole button is greyed out and the "clock" runs around until the cooldown is finished and the whole button is visible again. Is this possible without the canvas or other plugins?

  • Thank you very much!

  • Thanks zatyka, but a solution without addons would be even better. But I will take a look at it.

    An example capx would be great

  • Thank you very much. It creates many objects and needs a lot of CPU, but its a good start.

  • Thanks. I will try it.

    But the Light object has a Height too and it works if I create a global var and increase it every second and set its value as light Height. It's missing?

  • Hi! Here are some early ALPHA screenshots of my new game "Lunar Catch".

    You can find the concept on Steam and a campaign on Indiegogo to bring it to Steam Greenlight.

  • Hi! Here is some collision testing for my new game "Lunar Catch" and a short Teaser video.

    Testing: http://youtu.be/RFzAdE25f2s

    Teaser #1: http://youtu.be/Mx_x-YzUzQk

    You can find the concept on Steam and a campaign on Indiegogo to bring it to Steam Greenlight. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

Bl4ckSh33p's avatar

Bl4ckSh33p

Early Adopter

Member since 20 Jul, 2013

Twitter
Bl4ckSh33p has 5 followers

Connect with Bl4ckSh33p

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • x7
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x2
    Lightning Draw First person to up-vote a new Construct 3 release
  • x4
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

21/44
How to earn trophies