Sami424's Recent Forum Activity

  • If Number Box Nr = Number > will always pick the box with the same number.

  • did you resolve this?

    i have ran C3 on a few different chromebooks and never had an issue.

    only thing i can think is Chrome stopping the window because its a popup some how?

    maybe try the setting where the preview opens in a new tab, rather than new window?

    So strange tried EVERYTHING, but it seems to work using firefox only, i really want it to work w chrome.

    Its like the webGL is crashing upon preview, even the editor crashes.

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  • Alr so i bought a new chromebook yesterday, been having issues in chrome where if i try to preview a game in construct 3 webgl crashes and i get a black screen for a sec then a black screen on the preview tab.

    When i do remote preview however and try on firefox, i have no such errors.

    Original post : construct.net/en/forum/construct-3/how-do-i-8/new-chromebook-c3-previewing-168711

    I would love for c3 to work on chrome.

    By checking chrome://gpu i can see i have webGL & webGl2 support.

    I have tried enabling Override list in chrome://flags does not work.

    Any1 had a similar problem? I have been researching this for hours.

  • So i got a new chromebook today, was going to fool around in C3, everything works fine however when i try to preview a game example or my own game, it appears at first, then it the pc screen turns black for a sec then goes back to normal but now the game has a black screen.

    Anyone else had this issue? Updated chromebook to.

    p.s: getting some kind of error

    sw.js:562 [SW-Preview] Up to date

    bootPreview.js:55 Unexpected message type 'undefined'

    OnBootMessage bootPreview.js:55

    bootPreview.js:92 Registered service worker on preview.construct.net

    canvasManager.js:9 Uncaught (in promise) Error: failed to acquire a renderer - check WebGL or WebGPU is supported

    at CanvasManager.CreateCanvas (editor.construct.net/r285-3/preview/canvasManager.js:9:422)

    at async C3Runtime._InitialiseCanvas (editor.construct.net/r285-3/preview/runtime.js:34:423)

    at async C3Runtime.Init (editor.construct.net/r285-3/preview/runtime.js:20:426)

    at async RuntimeInterface._InitDOM (editor.construct.net/r285-3/preview/workers/domSide.js:25:198)

    at async RuntimeInterface._Init (editor.construct.net/r285-3/preview/workers/domSide.js:13:242)

    Lenovo Ideapad3 is the model

    Heres screen from chrome://gpu

    Another note: Scirra arcade games are running perfect no issues.

    YET ANOTHER EDIT: Tried remove preview on firefox, works like a charm, i really want it working on chrome tho. And i also tried doing chrome://flags and choosing list thing, does not work.

  • You could do multiple imagepoints and spawn random using spawn at imagepoint choose(0,1,2,3) etc

  • Construct 3 handle lots of Kids game in one app ? All graphic are HD

    Depends on where you want to upload it, playstores has a limit of 150mb.

    But on your own website, its possible.

  • I'm making an online multiplayer card game now, and I need to keep the game running to prevent players from going to other tabs and wandering around without receiving messages from other players and unable to continue the game.

    I need a way to set the browser game to always run, or any way to allow the game to be able to receive messages from other players even if the game is hibernated

    If anyone knows how to fix it, it will save my life.

    Not sure if you can, you can try the RUN IN BACKGROUND addon in the c3 community .

    OR, you could add notifications, so when a message is recieved from player, a notification pops up for the other player.

  • I've been using Chrome for C3 but it started working slowly for me (see https://www.construct.net/en/forum/construct-3/general-discussion-7/anyone-seeing-slower-167843), so I want to see if Firefox will perform faster. However, FF isn't giving me the option to load projects from a file folder. Screenshots below are 1) from FF, and 2) from Chrome. Is there something I can do to enable loading projects from a file folder in FF? FYI I'm using FF 97.0.1.

    Not sure if i understand you correctly, however i see on both the pictures "open local file", which is what you are looking for? The only thing missing from FF pic that i see, is the "open recent file" tab.

  • anyone can you help me in rotating trap? i got spike ball(sprite) and chain(tilemap) as based image..

    Try the rotation behaviour on your trap

  • Hi. I need to get information from a database. They're too big to fit in an Array. (about 1 million data) I use mongodb for this but I heard it is very expensive. Can I use a free database with Construct? For example, can I do this with sqlite?

    I hope there is someone who can help, paid or free. Thanks

    Better to use playfab API or firebase DB for this.

  • You mean; use 3D for everything, or just for some objects? I'd ideally like to see some test results on mobile with animated models if anything exists.

    Sorry i ment use it for only part of the game, not everything. I think he has some good topics about this on the website where you buy the plugin from, not sure.

  • Made a mini video clip with Construct 3 plus a little bit of Shotcut editing (Nothing fancy). Used all my own graphics for the first time on a project, it's a great feeling!

    https://youtu.be/Wwy9lx0Wexk

    That was awesome haha! I love the stick that you spawn, and then the fact that you can light it on fire to burn down the tree xDD GJ keep it up!

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Sami424

Member since 9 Jul, 2018

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