>
> > 2. If your APK is not released officially, it is normal it only works for testers as long as you are testing.
> >
> > If you encounter a possible bug/issue using Construct 3 and/or one of its feature, consider filling a bug report that the dev team can check out : github.com/Scirra/Construct-3-bugs
> >
> > Be sure to follow the guidelines for the investigation to be as efficient as possible.
> >
>
> Thank you for your reply.
> First, I think I don't need to publish APK because my game is only for HTML5.
> I'm testing my game on Safari after all history is cleared environment.
> But sometimes, "On auto-sign in failed" is not coming. Maybe 30% percentage.
>
> I think it is very short event sheet and many people can meet this issue.
> It this issue is happening only for me??
>
You are using a native android plugin when testing on safari/apple? This plugin is for apks..
Really?????
I don't understand... I know Mobile Advert and Mobile IAP is for iOS and Android..
And also I know 'GameCenter' is only for iOS.
But, I cannot find any message that GooglePlay is for only Android...
Besides, In "GooglePlay" property window, there are 'Application ID(web)' and 'Application ID(android)'.
It means GooglePlay plugin should be working on Android and HTML5 both. Isn't it?
I guess the plugin will be working okay on Android. Maybe this issue will occur only on HTML5...