gcjjyy's Forum Posts

  • 8 posts
  • Hi, all.

    Actually, 'Solid' and 'Pathfinder' and 'Platformer'

    They are each separated behaviors.

    How can they know other objects' behavior and instance values??

    I cannot find any document about this.

    Please talk about this together.

  • >

    > > 2. If your APK is not released officially, it is normal it only works for testers as long as you are testing.

    > >

    > > If you encounter a possible bug/issue using Construct 3 and/or one of its feature, consider filling a bug report that the dev team can check out : github.com/Scirra/Construct-3-bugs

    > >

    > > Be sure to follow the guidelines for the investigation to be as efficient as possible.

    > >

    >

    > Thank you for your reply.

    > First, I think I don't need to publish APK because my game is only for HTML5.

    > I'm testing my game on Safari after all history is cleared environment.

    > But sometimes, "On auto-sign in failed" is not coming. Maybe 30% percentage.

    >

    > I think it is very short event sheet and many people can meet this issue.

    > It this issue is happening only for me??

    >

    You are using a native android plugin when testing on safari/apple? This plugin is for apks..

    Really?????

    I don't understand... I know Mobile Advert and Mobile IAP is for iOS and Android..

    And also I know 'GameCenter' is only for iOS.

    But, I cannot find any message that GooglePlay is for only Android...

    Besides, In "GooglePlay" property window, there are 'Application ID(web)' and 'Application ID(android)'.

    It means GooglePlay plugin should be working on Android and HTML5 both. Isn't it?

    I guess the plugin will be working okay on Android. Maybe this issue will occur only on HTML5...

  • 2. If your APK is not released officially, it is normal it only works for testers as long as you are testing.

    If you encounter a possible bug/issue using Construct 3 and/or one of its feature, consider filling a bug report that the dev team can check out : github.com/Scirra/Construct-3-bugs

    Be sure to follow the guidelines for the investigation to be as efficient as possible.

    Thank you for your reply.

    First, I think I don't need to publish APK because my game is only for HTML5.

    I'm testing my game on Safari after all history is cleared environment.

    But sometimes, "On auto-sign in failed" is not coming. Maybe 30% percentage.

    I think it is very short event sheet and many people can meet this issue.

    It this issue is happening only for me??

  • Hello.

    I'm using GooglePlay Plugin in my HTML5 games.

    There is a lot of problems in using the plugin.

    1. Event loss: Sometimes correct event is not coming correctly. Such as Auto-sign in failed, On sign in, ...

    So, users have to refresh their browser.

    2. Score submit failed, only users who registered as the tester can submit the score. The others always failed.

    I think the plugin needs a lot of improvements and this is emergency.

  • Hello,

    Actually, I inserted Google AdSense to my index.html.

    Ad is shown okay, but the game height has cut.

    I mean, some bottom area is not showing.

    How can I resolve this problem?

  • Move add 1 to deadEnemy to an 'Enemies on destroyed' event and see if there's any difference.

    It's working!! Thank you~!

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  • Move add 1 to deadEnemy to an 'Enemies on destroyed' event and see if there's any difference.

    Thanks a lot plinkie!! I'll try right now!

  • Dear All,

    Currently, I've faced a problem that a global variable add is not working out.

    A global variable "deadEnemy" is increased 1 if enemy's hp <= 0.

    But sometimes, the adding function is not applied.

    I guess it occurs when 2 or 3 collisions are happening at the same time.

    I mean, If there are 25 enemies that hp <= 0, "deadEnemy" must be 25. But sometimes 24.

    Please help me!

  • 8 posts