Halfgeek's Recent Forum Activity

  • Yes the game has interest. We have been #16 of the top 100 for 4 weeks now. With 2 batches being greenlit during that time.

    Basically what Valve says is that, they take the following into consideration before greenlighting a game.

    Number of votes, external reviews and whether or not the community is talking about it outside of greenlight.

    Well, if that's the case (external reviews & talking about it outside greenlight), I have no chance. Can't even get any gaming site to take a bite.

  • A bit off topic

    Placing a game on greenlight too early can cause it to lose a lot of votes.

    As said earlier... people cannot bridge the gap from early stages to its potential.

    My game lost a lot of votes due to making this mistake.

    The stuff im showing now on greenlight, and the stuff im posting tomorrow / errr well in a few hours are significantly different.

    I saw Xoi San, it's got an insane level of comments (over 2,400) and heaps of interest. So it looks like you are doing something right!

  • They don't actually say how the voting works.. I think it's a relative interest in your game that counts. I'm not really sure though.. I think there's probably a review team..

    It says X% to top 100, what does that even mean? If you make it to top 100, only then will your game be considered? So vague..

  • I don't get how Greenlight works... how do you measure if you're doing well or not? heh

    And the 75 games they publish, is that after the game passes a certain threshold of YES votes or is that just Steam staff picking whatever they want, or a combination.

  • Yup, most of us are still waiting for XDK AdMob & Google Store!

    Oh how I would love it if my android users didn't have to stare at a blinking logo for 20 seconds on startup!

  • I gave you a plug on Reddit: http://www.reddit.com/r/AndroidGaming/

    Linked your game and recommended it. It's a lot of fun, if I had more free time (like none!), I would play it heaps.

  • >

    > >

    > >

    > > I just added your game to my PC game list

    > >

    >

    > Thanks!

    >

    > I just got confirmation from IndieGameStand, they approved Star Nomad for PC & MAC: https://indiegamestand.com/store/1092/s ... s-sandbox/

    >

    You're welcome. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Do you also plan to submit the game on Desura?

    Honestly have no idea about these other stores, is Desura worth it?

    ATM I hope it makes it on Steam (wishful thinking I know!), and Humble Bundle Store..

    Also, Apple is being slack, I applied for a dev account a week ago, paid, still haven't approved.. can't even TEST the game on my iPad without a dev account. >_<

  • revvin

    All very good feedback, I always welcome it!

    I had a user say similar things on google to me also, he found it difficult to get into at first because he doesn't play these types of games, but he really loved it after 15 mins or so.

    I had a much longer tutorial during beta but my own bunch of testers (mostly gaming geeks, my fault for not diversifying lol) said it was too much hand holding and NOT necessary, they prefer to dive into it quickly and figure out for themselves.

    All the icons remain on top of the station, I hadn't thought about making them invisible, so thanks for bringing it up.

    You should definitely run some combat missions. The later ones are insane with the amount of units and particles, and I was really happy how fast it ran on even older devices. C2/HTML5 can do complex games for mobiles!

  • I just added your game to my PC game list

    Thanks!

    I just got confirmation from IndieGameStand, they approved Star Nomad for PC & MAC: https://indiegamestand.com/store/1092/s ... s-sandbox/

  • 1280 x 720 & Scale Inner (in C2), Scale to Fill in CJS.

  • Ashley

    This informative post needs a sticky!!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I noticed you used appwrapper to put that on start add and not iframe, cool. It's a good option for Crosswalk as we all wait for AdMob & Google Store functions!

    Are you going to put this game on iOS too? Its a fun time killer, definitely be great on Apple.

Halfgeek's avatar

Halfgeek

Member since 24 May, 2013

Twitter
Halfgeek has 4 followers

Connect with Halfgeek

Trophy Case

  • 11-Year Club
  • Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

13/44
How to earn trophies