I have been Exporting to Cocoon JS. I recently got accepted to the premium program and I have to say it is awesome.
What resolutions and what Cocoon JS scaling modes do you use?
1280 x 720 & Scale Inner (in C2), Scale to Fill in CJS.
I go with scale outer & scale to fit. I have extra on my art to cover the black borders. I also set unbound scrolling in c2 layouts - that way I get my layouts centered with these scaling modes. Otherwise they are top left aligned.
I also usually do scale outer and scale to fit. Resolution depends on your game art and what you need, I usually try to keep the window size less than 1280 or so pixels on it's long side
What do you mean guys by scale to fit?
A0Nasser it's a setting in the Cocoonjs cloud compiler under your project's "General" settings tab. Look like it's actually called "Scale aspect fit" now
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russpuppy
Thank's for the information.
from your experience what the best resolution and full screen option for a browser online game ?