I have been Exporting to Cocoon JS. I recently got accepted to the premium program and I have to say it is awesome.
What resolutions and what Cocoon JS scaling modes do you use?
1280 x 720 & Scale Inner (in C2), Scale to Fill in CJS.
I go with scale outer & scale to fit. I have extra on my art to cover the black borders. I also set unbound scrolling in c2 layouts - that way I get my layouts centered with these scaling modes. Otherwise they are top left aligned.
Develop games in your browser. Powerful, performant & highly capable.
I also usually do scale outer and scale to fit. Resolution depends on your game art and what you need, I usually try to keep the window size less than 1280 or so pixels on it's long side
What do you mean guys by scale to fit?
A0Nasser it's a setting in the Cocoonjs cloud compiler under your project's "General" settings tab. Look like it's actually called "Scale aspect fit" now
russpuppy
Thank's for the information.
from your experience what the best resolution and full screen option for a browser online game ?