Yes, it helped, a little, but the main problem i have is that the second miner does not collect all 15 resources it should, and after that is just goes crazy...
I tried adding a sprite for overlap(to see when it was collecting, since just putting it to stop while "isCollectin=true" stoped the game (crashed, i think), and, worked, somewhat, but the second miner pass the mine, THEN stop, and both start ignoring walls and dont find the path to the base.