volkiller730's Recent Forum Activity

  • How are you exporting from c2?

  • IT should work if and any the images inside the spritesheet are smaller(or bigger)... say you have 3 255x63 and one 32x32 sometimes ive seen it mess up and you need to make it 31x31

    it might be 2 pixels i just looked at some of mine and it looks like i made them 124x124 and the only reason i can think i would make it that way is to make the sheet correct so it might be good to try

  • the best way to solve that export image issue is in c2 instead on having something like 256x256 have 255x255 that one pixel is needed to line them up right. i believe the reason for that is c2 puts a 1px gap when making spritesheets

    ex for your 4 256x64 do 255x63 and it will fix it i had that same issue fixing this can improved memory alot i decreased mine by about 1/3

  • if you tell us the Blah.blah,blah we might be able to help get you up and running

  • it might not be thats just what i assumed because i noticed on every mobile export ive done (android,Windows Phone,IOS) but not when i test in the browser

    also i just thought where are you looking at memory use in xcode because i now when the app loads is when it has its higher mem use then it goes down and and if your looking at the wrong place you might be looking at that peak usage and not what it is using?

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  • ok that might be right idk I normally use Round(random(x,y) or floor, ect i havent used just random in awhile i thought it would

  • No 0,2 is correct there are 3 frames and its zero count based therefore 0,1,2 are the frames you want to pick from

  • I believe it overhead from CJs but im not sure. its the same way on any mobile export option so ive assumed it was wrapper overhead

  • I dont think anyone can really answer this for you as it depends on your skill or your artists aswell if that that art fits with your game and many other things

  • EyezWidee No it is still included just hidden as no one is supporting it. Uk4dee ON export Right click there will popup a selection to show deprecated exporters Left click and it will now show up

  • I personally haven't had any issues, but ive only used it a little bit. It may be in how you put in the events can you post a screenshot

  • In the Xdk Project settings under build options there is a setting for minimum version set the to atleast 14

    Also what version apk did you upload to google play? X86, arm or both? If just one upload the other you can have both at once and it will install the right one but if you just did x86 no arm Cpu devices (almost all) wont be supported

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volkiller730

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