yes the spritefont works almost just like the the textbox you can use it for letters and numbers
best way would be to set up bootcamp. option #2 get a program let parallels
it might not be just you i havent been able to build anything all day
codah if you dont want splash screens just UNclick the splash screen option in Plugins and Permissions they arnt required and you shouldnt get the Intel screen or atleast with i started using XDK thats how it worked
everything everyone has said work but they all do different things because you have not been clear on what you want you keep saying you want different things so if you just explain exactly what you want to happen and then we can help you
you have the way in your post
Event
On Left/right click
Action
set animation frame TO Whateversprite.andimationframe+1
On right/left click
set animation frame TO Whateversprite.andimationframe-1
i think more people would help it you explained how your saving as there are multiple ways to Save?
are you using web storage or something else?
thanks for making your IAP an admob plugins free i will definitely donate/buy you stuff once i get them up and running
yes it runs the same os as there tablets (you do have to add game-pad support to your game though)
When you import them is should create both needed file and it will tell you if that succeeds
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when importing the sound into construct did you change the default encoding quality?
i used one of your sifi sounds in the trailer of my game
Member since 22 May, 2013